UI: Operator Confirm Dialog Changes #117564
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@ -3043,10 +3043,15 @@ void uiItemTabsEnumR_prop(uiLayout *layout,
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const char *UI_layout_introspect(uiLayout *layout);
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/**
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* Helper to add a big icon and create a split layout for alert popups.
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* Helpers to add a big icon and create a split layout for alert popups.
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* Returns the layout to place further items into the alert box.
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*/
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uiLayout *uiItemsAlertBox(uiBlock *block, int size, eAlertIcon icon);
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uiLayout *uiItemsAlertBox(uiBlock *block,
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const int dialog_width,
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const eAlertIcon icon,
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const int icon_size,
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const uiStyle *style);
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uiLayout *uiItemsAlertBox(uiBlock *block, const int size, const eAlertIcon icon);
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/* UI Operators */
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struct uiDragColorHandle {
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@ -6396,12 +6396,12 @@ const char *UI_layout_introspect(uiLayout *layout)
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/** \name Alert Box with Big Icon
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* \{ */
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uiLayout *uiItemsAlertBox(uiBlock *block, const int size, const eAlertIcon icon)
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uiLayout *uiItemsAlertBox(uiBlock *block,
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const uiStyle *style,
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const int dialog_width,
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const eAlertIcon icon,
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const int icon_size)
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{
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const uiStyle *style = UI_style_get_dpi();
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const short icon_size = 64 * UI_SCALE_FAC;
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const int text_points_max = std::max(style->widget.points, style->widgetlabel.points);
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const int dialog_width = icon_size + (text_points_max * size * UI_SCALE_FAC);
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/* By default, the space between icon and text/buttons will be equal to the 'columnspace',
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* this extra padding will add some space by increasing the left column width,
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* making the icon placement more symmetrical, between the block edge and the text. */
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@ -6428,4 +6428,13 @@ uiLayout *uiItemsAlertBox(uiBlock *block, const int size, const eAlertIcon icon)
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return layout;
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}
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uiLayout *uiItemsAlertBox(uiBlock *block, const int size, const eAlertIcon icon)
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{
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const uiStyle *style = UI_style_get_dpi();
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const short icon_size = 64 * UI_SCALE_FAC;
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const int text_points_max = std::max(style->widget.points, style->widgetlabel.points);
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const int dialog_width = icon_size + (text_points_max * size * UI_SCALE_FAC);
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uiItemsAlertBox(block, dialog_width, icon, icon_size, style);
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}
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/** \} */
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@ -1540,43 +1540,35 @@ static uiBlock *wm_block_dialog_create(bContext *C, ARegion *region, void *user_
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/* Width based on the text lengths. */
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int text_width = std::max(
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120 * UI_SCALE_FAC,
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BLF_width(style->widget.uifont_id, data->title.c_str(), data->title.length()));
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BLF_width(style->widget.uifont_id, data->title.c_str(), BLF_DRAW_STR_DUMMY_MAX));
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/* Break Message into multiple lines. */
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std::vector<std::string> message_lines;
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std::istringstream origStream(data->message);
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blender::StringRef messaged_trimmed = blender::StringRef(data->message).trim();
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Harley marked this conversation as resolved
Outdated
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std::istringstream message_stream(messaged_trimmed);
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std::string line;
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while (std::getline(origStream, line)) {
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if (!line.empty()) {
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message_lines.push_back(line);
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text_width = std::max(text_width,
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int(BLF_width(style->widget.uifont_id, line.c_str(), line.length())));
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}
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while (std::getline(message_stream, line)) {
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Harley marked this conversation as resolved
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Brecht Van Lommel
commented
Might as well keep empty lines if someone wants paragraphs. You could trim whitespace at the start and end still:
Might as well keep empty lines if someone wants paragraphs.
You could trim whitespace at the start and end still:
```
StringRef messaged_trimmed = StringRef(data->message).trim();
std::istringstream message_stream(messaged_trimmed);
...
```
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message_lines.push_back(line);
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Guillermo Venegas
commented
This could also break long lines to prevent popups from being too wide (like tooltips do)
This could also break long lines to prevent popups from being too wide (like tooltips do)
| Long tool-tip message | Long confirm message |
| -------- | -------- |
|![image](/attachments/4192bc32-4111-4cdd-a6ac-3aeefdcda686)|![image](/attachments/0e82b141-f935-40a5-8462-82869c16d780)|
Harley Acheson
commented
Okay, I could be wrong about this, but I think that would require a feature that we are missing but need... Tooltips do that wrapping within BLF. As in the FontBLF has a I don't think we have anything that helps with wrapping outside of text output. As in give it a string and fontid and get back info on where to break. Or breaks it up into a string vector. Or array of breaking points? That way we could then add labels to the layout for each substring, rather than printing out. Haven't thought it through much, but I think such a thing could look like Edit: This is probably a perfect use case for this. I'll try to get to this over this weekend. > @guishe - This could also break long lines to prevent popups from being too wide (like tooltips do)
Okay, I could be wrong about this, but I _think_ that would require a feature that we are missing but _need_...
Tooltips do that wrapping within BLF. As in the FontBLF has a `BLF_WORD_WRAP` flag and `wrap_width` member and when measuring the string or printing it out we run a callback that does wrapping.
I don't think we have anything that helps with wrapping outside of text output. As in give it a string and fontid and get back info on where to break. Or breaks it up into a string vector. Or array of breaking points? That way we could then add labels to the layout for each substring, rather than printing out.
Haven't thought it through much, but I think such a thing could look like `blf_font_draw_buffer__wrap` but would pass an integer vector or array for the userdata and a callback that would populate it with wrapping points?
Edit: This is probably a perfect use case for this. I'll try to get to this over this weekend.
Guillermo Venegas
commented
I think I think `BLF_width_to_strlen` may be useful
Harley Acheson
commented
Yes, that gives the string byte index that fits within a pixel width. So you could iterate through the string looking for word delimiters and line breaks. That is basically what the existing > I think BLF_width_to_strlen may be useful
Yes, that gives the string byte index that fits within a pixel width. So you could iterate through the string looking for word delimiters and line breaks.
That is basically what the existing `blf_font_wrap_apply` does for us, and has a callback at each wrapping location, and can return the numbers of wrapped lines and the width of the last orphan line.
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text_width = std::max(
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text_width, int(BLF_width(style->widget.uifont_id, line.c_str(), BLF_DRAW_STR_DUMMY_MAX)));
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}
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int dialog_width = std::max(text_width + int(style->columnspace * 2.5), data->width);
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dialog_width += (data->icon == ALERT_ICON_NONE) ? 0 : icon_size;
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/* Adjust width if the button text is long. */
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int longest_button_text = std::max(
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BLF_width(style->widget.uifont_id, data->confirm_text.c_str(), data->confirm_text.length()),
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const int longest_button_text = std::max(
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BLF_width(style->widget.uifont_id, data->confirm_text.c_str(), BLF_DRAW_STR_DUMMY_MAX),
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BLF_width(style->widget.uifont_id, IFACE_("Cancel"), BLF_DRAW_STR_DUMMY_MAX));
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Harley marked this conversation as resolved
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Brecht Van Lommel
commented
`const int`
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dialog_width = std::max(dialog_width, 3 * longest_button_text);
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Harley marked this conversation as resolved
Outdated
Brecht Van Lommel
commented
Use Then it will be a more obvious step to port the BLF API to C++ and make Use `BLF_DRAW_STR_DUMMY_MAX` for `BLF_width` calls?
Then it will be a more obvious step to port the BLF API to C++ and make `BLF_DRAW_STR_DUMMY_MAX` the default or use `StringRef` to simplify this.
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uiLayout *layout = UI_block_layout(
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block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, dialog_width, 0, 0, style);
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uiLayout *layout;
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Brecht Van Lommel
commented
It's a bit unfortunate that all this logic is needed here. Maybe one day this can become a feature of the layout engine instead, but seems ok for now. It's a bit unfortunate that all this logic is needed here. Maybe one day this can become a feature of the layout engine instead, but seems ok for now.
Harley Acheson
commented
Actually we did have a Actually we did have a `uiItemsAlertBox` routine in layout that's close, so made an overloaded variation that shares code with it.
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if (data->icon != ALERT_ICON_NONE) {
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/* Split layout to put alert icon on left side. */
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const float split_factor = (float)icon_size / (float)(dialog_width - style->columnspace);
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uiLayout *split_block = uiLayoutSplit(layout, split_factor, false);
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/* Alert icon on the left. */
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uiLayout *left = uiLayoutRow(split_block, true);
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/* Using 'align_left' with 'row' avoids stretching the icon along the width of column. */
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uiLayoutSetAlignment(left, UI_LAYOUT_ALIGN_LEFT);
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uiDefButAlert(block, data->icon, 0, 0, icon_size, icon_size);
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/* The rest of the content on the right. */
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layout = uiLayoutColumn(split_block, true);
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layout = uiItemsAlertBox(
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block, dialog_width + icon_size, eAlertIcon(data->icon), icon_size, style);
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}
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else {
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layout = UI_block_layout(
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block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, dialog_width, 0, 0, style);
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}
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/* Title. */
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@ -1661,9 +1653,10 @@ static uiBlock *wm_block_dialog_create(bContext *C, ARegion *region, void *user_
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const int padding = (small ? 7 : 14) * UI_SCALE_FAC;
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if (data->position == WM_POPUP_POSITION_MOUSE) {
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int bounds_offset[2];
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bounds_offset[0] = uiLayoutGetWidth(layout) * (windows_layout ? -0.33f : -0.66f);
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bounds_offset[1] = int(UI_UNIT_Y * (small ? 1.8 : 3.1));
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const float button_center_x = windows_layout ? -0.33f : -0.66f;
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const float button_center_y = small ? 1.8f : 3.1f;
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const int bounds_offset[2] = {button_center_x * uiLayoutGetWidth(layout),
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button_center_y * UI_UNIT_X};
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Harley marked this conversation as resolved
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Brecht Van Lommel
commented
Clang needs casts to compile this.
Clang needs casts to compile this.
```
const int bounds_offset[2] = {int(button_center_x * uiLayoutGetWidth(layout)),
int(button_center_y * UI_UNIT_X)};
```
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UI_block_bounds_set_popup(block, padding, bounds_offset);
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}
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else if (data->position == WM_POPUP_POSITION_CENTER) {
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origStream
->message_stream