Brush Assets: Store assets outside Main #117730
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@ -962,6 +962,11 @@ typedef struct PaintToolSlot {
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/** Paint Tool Base. */
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typedef struct Paint {
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/**
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* The active brush. Possibly null. Possibly stored in a separate #Main data-base and not user-
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* counted.
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* //TODO: Or always stored in a separate #Main?
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*/
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struct Brush *brush;
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/**
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