Sculpt: Migrate Box Hide to common gesture code #119040

Merged
Hans Goudey merged 7 commits from Sean-Kim/blender:migrate-hide-show into main 2024-03-06 05:25:55 +01:00
8 changed files with 393 additions and 277 deletions

View File

@ -5459,8 +5459,8 @@ def km_sculpt(params):
{"properties": [("mode", 'TOGGLE')]}),
("sculpt.face_set_change_visibility", {"type": 'H', "value": 'PRESS'},
{"properties": [("mode", 'HIDE_ACTIVE')]}),
("paint.hide_show", {"type": 'H', "value": 'PRESS', "alt": True},
{"properties": [("action", "SHOW"), ("area", "ALL")]}),
("paint.hide_show_all", {"type": 'H', "value": 'PRESS', "alt": True},
{"properties": [("action", "SHOW")]}),
("sculpt.face_set_edit", {"type": 'W', "value": 'PRESS', "ctrl": True},
{"properties": [("mode", 'GROW')]}),
("sculpt.face_set_edit", {"type": 'W', "value": 'PRESS', "ctrl": True, "alt": True},
@ -7886,8 +7886,8 @@ def km_3d_view_tool_sculpt_box_hide(params):
{"properties": [("action", 'HIDE')]}),
("paint.hide_show", {**params.tool_maybe_tweak_event, "ctrl": True},
{"properties": [("action", 'SHOW')]}),
("paint.hide_show", {"type": params.select_mouse, "value": params.select_mouse_value},
{"properties": [("action", 'SHOW'), ("area", 'ALL')]}),
("paint.hide_show_all", {"type": params.select_mouse, "value": params.select_mouse_value},
{"properties": [("action", 'SHOW')]}),
]},
)

View File

@ -3708,10 +3708,10 @@ def km_sculpt(params):
{"properties": [("mode", 'HIDE_ACTIVE')]}),
("sculpt.face_set_change_visibility", {"type": 'H', "value": 'PRESS', "shift": True},
{"properties": [("mode", 'TOGGLE')]}),
("paint.hide_show", {"type": 'H', "value": 'PRESS', "ctrl": True},
{"properties": [("action", 'HIDE'), ("area", 'MASKED')]}),
("paint.hide_show", {"type": 'H', "value": 'PRESS', "alt": True},
{"properties": [("action", 'SHOW'), ("area", 'ALL')]}),
("paint.hide_show_masked", {"type": 'H', "value": 'PRESS', "ctrl": True},
{"properties": [("action", 'HIDE')]}),
("paint.hide_show_all", {"type": 'H', "value": 'PRESS', "alt": True},
{"properties": [("action", 'SHOW')]}),
# Subdivision levels
*_template_items_object_subdivision_set(),
("object.subdivision_set", {"type": 'D', "value": 'PRESS', "repeat": True},

View File

@ -3586,15 +3586,13 @@ class VIEW3D_MT_sculpt(Menu):
props = layout.operator("sculpt.face_set_change_visibility", text="Hide Active Face Set")
props.mode = 'HIDE_ACTIVE'
props = layout.operator("paint.hide_show", text="Show All")
props = layout.operator("paint.hide_show_all", text="Show All")
props.action = 'SHOW'
props.area = 'ALL'
layout.operator("paint.visibility_invert", text="Invert Visible")
props = layout.operator("paint.hide_show", text="Hide Masked")
props = layout.operator("paint.hide_show_masked", text="Hide Masked")
props.action = 'HIDE'
props.area = 'MASKED'
layout.separator()
@ -6146,9 +6144,8 @@ class VIEW3D_MT_sculpt_face_sets_edit_pie(Menu):
pie.operator("paint.visibility_invert", text="Invert Visible")
props = pie.operator("paint.hide_show", text="Show All")
props = pie.operator("paint.hide_show_all", text="Show All")
props.action = "SHOW"
props.area = "ALL"
class VIEW3D_MT_wpaint_vgroup_lock_pie(Menu):

View File

@ -123,11 +123,10 @@ enum class VisAction {
Show = 1,
};
enum VisArea {
Inside = 0,
Outside = 1,
All = 2,
Masked = 3,
struct HideShowOperation {
gesture::Operation op;
VisAction action;
};
static bool action_to_hide(const VisAction action)
@ -135,23 +134,6 @@ static bool action_to_hide(const VisAction action)
return action == VisAction::Hide;
}
/* Return true if the element should be hidden/shown. */
static bool is_effected(const VisArea area,
const float planes[4][4],
const float co[3],
const float mask)
{
if (area == VisArea::All) {
return true;
}
if (area == VisArea::Masked) {
return mask > 0.5f;
}
const bool inside = isect_point_planes_v3(planes, 4, co);
return ((inside && area == VisArea::Inside) || (!inside && area == VisArea::Outside));
}
void mesh_show_all(Object &object, const Span<PBVHNode *> nodes)
{
Mesh &mesh = *static_cast<Mesh *>(object.data);
@ -215,13 +197,33 @@ static void vert_hide_update(Object &object,
}
}
static void partialvis_update_mesh(Object &object,
const VisAction action,
const VisArea area,
const float planes[4][4],
const Span<PBVHNode *> nodes)
static void partialvis_all_update_mesh(Object &object,
const VisAction action,
const Span<PBVHNode *> nodes)
{
Mesh &mesh = *static_cast<Mesh *>(object.data);
bke::MutableAttributeAccessor attributes = mesh.attributes_for_write();
if (action == VisAction::Show && !attributes.contains(".hide_vert")) {
/* If everything is already visible, don't do anything. */
return;
}
switch (action) {
case VisAction::Hide:
vert_hide_update(object, nodes, [&](const Span<int> /*verts*/, MutableSpan<bool> hide) {
hide.fill(true);
});
break;
case VisAction::Show:
mesh_show_all(object, nodes);
break;
}
}
static void partialvis_masked_update_mesh(Object &object,
const VisAction action,
const Span<PBVHNode *> nodes)
{
PBVH &pbvh = *object.sculpt->pbvh;
Mesh &mesh = *static_cast<Mesh *>(object.data);
bke::MutableAttributeAccessor attributes = mesh.attributes_for_write();
if (action == VisAction::Show && !attributes.contains(".hide_vert")) {
@ -230,49 +232,46 @@ static void partialvis_update_mesh(Object &object,
}
const bool value = action_to_hide(action);
switch (area) {
case VisArea::Inside:
case VisArea::Outside: {
const Span<float3> positions = BKE_pbvh_get_vert_positions(&pbvh);
vert_hide_update(object, nodes, [&](const Span<int> verts, MutableSpan<bool> hide) {
for (const int i : verts.index_range()) {
if (isect_point_planes_v3(planes, 4, positions[verts[i]]) == (area == VisArea::Inside)) {
hide[i] = value;
}
}
});
break;
}
case VisArea::All:
switch (action) {
case VisAction::Hide:
vert_hide_update(object, nodes, [&](const Span<int> /*verts*/, MutableSpan<bool> hide) {
hide.fill(true);
});
break;
case VisAction::Show:
mesh_show_all(object, nodes);
break;
}
break;
case VisArea::Masked: {
const VArraySpan<float> mask = *attributes.lookup<float>(".sculpt_mask",
bke::AttrDomain::Point);
if (action == VisAction::Show && mask.is_empty()) {
mesh_show_all(object, nodes);
}
else if (!mask.is_empty()) {
vert_hide_update(object, nodes, [&](const Span<int> verts, MutableSpan<bool> hide) {
for (const int i : verts.index_range()) {
if (mask[verts[i]] > 0.5f) {
hide[i] = value;
}
}
});
}
break;
}
const VArraySpan<float> mask = *attributes.lookup<float>(".sculpt_mask", bke::AttrDomain::Point);
if (action == VisAction::Show && mask.is_empty()) {
mesh_show_all(object, nodes);
}
else if (!mask.is_empty()) {
vert_hide_update(object, nodes, [&](const Span<int> verts, MutableSpan<bool> hide) {
for (const int i : verts.index_range()) {
if (mask[verts[i]] > 0.5f) {
hide[i] = value;
}
}
});
}
}
static void partialvis_gesture_update_mesh(gesture::GestureData *gesture_data)
{
HideShowOperation *operation = reinterpret_cast<HideShowOperation *>(gesture_data->operation);
Object *object = gesture_data->vc.obact;
const VisAction action = operation->action;
const Span<PBVHNode *> nodes = gesture_data->nodes;
PBVH *pbvh = object->sculpt->pbvh;
Mesh *mesh = static_cast<Mesh *>(object->data);
bke::MutableAttributeAccessor attributes = mesh->attributes_for_write();
if (action == VisAction::Show && !attributes.contains(".hide_vert")) {
/* If everything is already visible, don't do anything. */
return;
}
const bool value = action_to_hide(action);
const Span<float3> positions = BKE_pbvh_get_vert_positions(pbvh);
const Span<float3> normals = BKE_pbvh_get_vert_normals(pbvh);
vert_hide_update(*object, nodes, [&](const Span<int> verts, MutableSpan<bool> hide) {
for (const int i : verts.index_range()) {
if (gesture::is_affected(gesture_data, positions[verts[i]], normals[verts[i]])) {
hide[i] = value;
Sean-Kim marked this conversation as resolved
Review

Missing curly braces here. We use them around all if statements

Missing curly braces here. We use them around all if statements
}
}
});
}
void grids_show_all(Depsgraph &depsgraph, Object &object, const Span<PBVHNode *> nodes)
@ -356,97 +355,94 @@ static void grid_hide_update(Depsgraph &depsgraph,
}
}
static void partialvis_update_grids(Depsgraph &depsgraph,
Object &object,
const VisAction action,
const VisArea area,
const float planes[4][4],
const Span<PBVHNode *> nodes)
static void partialvis_all_update_grids(Depsgraph &depsgraph,
Object &object,
const VisAction action,
const Span<PBVHNode *> nodes)
{
PBVH &pbvh = *object.sculpt->pbvh;
SubdivCCG &subdiv_ccg = *object.sculpt->subdiv_ccg;
if (action == VisAction::Show && area == VisArea::All) {
grids_show_all(depsgraph, object, nodes);
return;
}
const bool value = action_to_hide(action);
switch (area) {
case VisArea::Inside:
case VisArea::Outside: {
const CCGKey key = *BKE_pbvh_get_grid_key(&pbvh);
const Span<CCGElem *> grids = subdiv_ccg.grids;
grid_hide_update(
depsgraph, object, nodes, [&](const int grid_index, MutableBoundedBitSpan hide) {
CCGElem *grid = grids[grid_index];
for (const int y : IndexRange(key.grid_size)) {
for (const int x : IndexRange(key.grid_size)) {
CCGElem *elem = CCG_grid_elem(&key, grid, x, y);
if (isect_point_planes_v3(planes, 4, CCG_elem_co(&key, elem)) ==
(area == VisArea::Inside))
{
hide[y * key.grid_size + x].set(value);
}
}
}
});
switch (action) {
case VisAction::Hide:
grid_hide_update(depsgraph,
object,
nodes,
[&](const int /*verts*/, MutableBoundedBitSpan hide) { hide.fill(true); });
break;
}
case VisArea::All:
switch (action) {
case VisAction::Hide:
grid_hide_update(
depsgraph, object, nodes, [&](const int /*verts*/, MutableBoundedBitSpan hide) {
hide.fill(true);
});
break;
case VisAction::Show:
grids_show_all(depsgraph, object, nodes);
break;
}
case VisAction::Show:
grids_show_all(depsgraph, object, nodes);
break;
case VisArea::Masked: {
const CCGKey key = *BKE_pbvh_get_grid_key(&pbvh);
const Span<CCGElem *> grids = subdiv_ccg.grids;
if (!key.has_mask) {
grid_hide_update(
depsgraph, object, nodes, [&](const int /*verts*/, MutableBoundedBitSpan hide) {
hide.fill(value);
});
}
else {
grid_hide_update(
depsgraph, object, nodes, [&](const int grid_index, MutableBoundedBitSpan hide) {
CCGElem *grid = grids[grid_index];
for (const int y : IndexRange(key.grid_size)) {
for (const int x : IndexRange(key.grid_size)) {
CCGElem *elem = CCG_grid_elem(&key, grid, x, y);
if (*CCG_elem_mask(&key, elem) > 0.5f) {
hide[y * key.grid_size + x].set(value);
}
}
}
});
}
break;
}
}
}
static void partialvis_update_bmesh_verts(BMesh *bm,
const Set<BMVert *, 0> &verts,
static void partialvis_masked_update_grids(Depsgraph &depsgraph,
Object &object,
const VisAction action,
const Span<PBVHNode *> nodes)
{
PBVH &pbvh = *object.sculpt->pbvh;
SubdivCCG &subdiv_ccg = *object.sculpt->subdiv_ccg;
const bool value = action_to_hide(action);
const CCGKey key = *BKE_pbvh_get_grid_key(&pbvh);
const Span<CCGElem *> grids = subdiv_ccg.grids;
if (!key.has_mask) {
grid_hide_update(depsgraph,
object,
nodes,
[&](const int /*verts*/, MutableBoundedBitSpan hide) { hide.fill(value); });
}
else {
grid_hide_update(
depsgraph, object, nodes, [&](const int grid_index, MutableBoundedBitSpan hide) {
CCGElem *grid = grids[grid_index];
for (const int y : IndexRange(key.grid_size)) {
for (const int x : IndexRange(key.grid_size)) {
CCGElem *elem = CCG_grid_elem(&key, grid, x, y);
if (*CCG_elem_mask(&key, elem) > 0.5f) {
hide[y * key.grid_size + x].set(value);
}
}
}
});
}
}
static void partialvis_gesture_update_grids(Depsgraph &depsgraph,
gesture::GestureData *gesture_data)
{
HideShowOperation *operation = reinterpret_cast<HideShowOperation *>(gesture_data->operation);
Object *object = gesture_data->vc.obact;
const VisAction action = operation->action;
const Span<PBVHNode *> nodes = gesture_data->nodes;
PBVH *pbvh = object->sculpt->pbvh;
SubdivCCG *subdiv_ccg = object->sculpt->subdiv_ccg;
const bool value = action_to_hide(action);
const CCGKey key = *BKE_pbvh_get_grid_key(pbvh);
const Span<CCGElem *> grids = subdiv_ccg->grids;
grid_hide_update(
depsgraph, *object, nodes, [&](const int grid_index, MutableBoundedBitSpan hide) {
CCGElem *grid = grids[grid_index];
for (const int y : IndexRange(key.grid_size)) {
for (const int x : IndexRange(key.grid_size)) {
CCGElem *elem = CCG_grid_elem(&key, grid, x, y);
if (gesture::is_affected(
gesture_data, CCG_elem_co(&key, elem), CCG_elem_no(&key, elem))) {
hide[y * key.grid_size + x].set(value);
}
}
}
});
}
static void partialvis_update_bmesh_verts(const Set<BMVert *, 0> &verts,
const VisAction action,
const VisArea area,
const float planes[4][4],
const FunctionRef<bool(const BMVert *v)> should_update,
bool *any_changed,
bool *any_visible)
{
const int mask_offset = CustomData_get_offset_named(&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
for (BMVert *v : verts) {
const float vmask = BM_ELEM_CD_GET_FLOAT(v, mask_offset);
/* Hide vertex if in the hide volume. */
if (is_effected(area, planes, v->co, vmask)) {
if (should_update(v)) {
if (action == VisAction::Hide) {
BM_elem_flag_enable(v, BM_ELEM_HIDDEN);
}
@ -474,35 +470,22 @@ static void partialvis_update_bmesh_faces(const Set<BMFace *, 0> &faces)
}
}
static void partialvis_update_bmesh(Object *ob,
PBVH *pbvh,
const VisAction action,
const VisArea area,
const float planes[4][4],
const Span<PBVHNode *> nodes)
static void partialvis_update_bmesh_nodes(Object *ob,
const Span<PBVHNode *> nodes,
const VisAction action,
const FunctionRef<bool(const BMVert *v)> vert_test_fn)
{
BMesh *bm = BKE_pbvh_get_bmesh(pbvh);
for (PBVHNode *node : nodes) {
bool any_changed = false;
bool any_visible = false;
undo::push_node(ob, node, undo::Type::HideVert);
partialvis_update_bmesh_verts(bm,
BKE_pbvh_bmesh_node_unique_verts(node),
action,
area,
planes,
&any_changed,
&any_visible);
partialvis_update_bmesh_verts(
BKE_pbvh_bmesh_node_unique_verts(node), action, vert_test_fn, &any_changed, &any_visible);
partialvis_update_bmesh_verts(bm,
BKE_pbvh_bmesh_node_other_verts(node),
action,
area,
planes,
&any_changed,
&any_visible);
partialvis_update_bmesh_verts(
BKE_pbvh_bmesh_node_other_verts(node), action, vert_test_fn, &any_changed, &any_visible);
/* Finally loop over node faces and tag the ones that are fully hidden. */
partialvis_update_bmesh_faces(BKE_pbvh_bmesh_node_faces(node));
@ -514,74 +497,98 @@ static void partialvis_update_bmesh(Object *ob,
}
}
static void rect_from_props(rcti *rect, PointerRNA *ptr)
static void partialvis_masked_update_bmesh(Object *ob,
PBVH *pbvh,
const VisAction action,
const Span<PBVHNode *> nodes)
{
rect->xmin = RNA_int_get(ptr, "xmin");
rect->ymin = RNA_int_get(ptr, "ymin");
rect->xmax = RNA_int_get(ptr, "xmax");
rect->ymax = RNA_int_get(ptr, "ymax");
BMesh *bm = BKE_pbvh_get_bmesh(pbvh);
const int mask_offset = CustomData_get_offset_named(&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
const auto mask_test_fn = [&](const BMVert *v) {
const float vmask = BM_ELEM_CD_GET_FLOAT(v, mask_offset);
return vmask > 0.5f;
};
partialvis_update_bmesh_nodes(ob, nodes, action, mask_test_fn);
}
static void clip_planes_from_rect(bContext *C,
Depsgraph *depsgraph,
float clip_planes[4][4],
const rcti *rect)
static void partialvis_all_update_bmesh(Object *ob,
const VisAction action,
const Span<PBVHNode *> nodes)
{
Sean-Kim marked this conversation as resolved
Review

Rather than checking whether should_update is empty in the callback, maybe it's cleaner to pass [](const BMVert &vert) { return true; } here. That way the price isn't payed for other tests where it isn't necessary

Rather than checking whether `should_update` is empty in the callback, maybe it's cleaner to pass `[](const BMVert &vert) { return true; }` here. That way the price isn't payed for other tests where it isn't necessary
view3d_operator_needs_opengl(C);
ViewContext vc = ED_view3d_viewcontext_init(C, depsgraph);
BoundBox bb;
ED_view3d_clipping_calc(&bb, clip_planes, vc.region, vc.obact, rect);
partialvis_update_bmesh_nodes(ob, nodes, action, [](const BMVert * /*vert*/) { return true; });
}
/* If mode is inside, get all PBVH nodes that lie at least partially
* inside the clip_planes volume. If mode is outside, get all nodes
* that lie at least partially outside the volume. If showing all, get
* all nodes. */
static Vector<PBVHNode *> get_pbvh_nodes(PBVH *pbvh,
const float clip_planes[4][4],
const VisArea area)
static void partialvis_gesture_update_bmesh(gesture::GestureData *gesture_data)
{
PBVHFrustumPlanes frustum{};
frustum.planes = const_cast<float(*)[4]>(clip_planes);
frustum.num_planes = 4;
return bke::pbvh::search_gather(pbvh, [&](PBVHNode &node) {
switch (area) {
case VisArea::Inside:
return BKE_pbvh_node_frustum_contain_AABB(&node, &frustum);
case VisArea::Outside:
return BKE_pbvh_node_frustum_exclude_AABB(&node, &frustum);
case VisArea::All:
case VisArea::Masked:
return true;
}
BLI_assert_unreachable();
return true;
});
const auto selection_test_fn = [&](const BMVert *v) {
return gesture::is_affected(gesture_data, v->co, v->no);
};
HideShowOperation *operation = reinterpret_cast<HideShowOperation *>(gesture_data->operation);
partialvis_update_bmesh_nodes(
gesture_data->vc.obact, gesture_data->nodes, operation->action, selection_test_fn);
}
static int hide_show_exec(bContext *C, wmOperator *op)
static void hide_show_begin(bContext *C, gesture::GestureData * /*gesture_data*/)
{
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PBVH *pbvh = BKE_sculpt_object_pbvh_ensure(depsgraph, ob);
BLI_assert(BKE_object_sculpt_pbvh_get(ob) == pbvh);
}
static void hide_show_apply_for_symmetry_pass(bContext *C, gesture::GestureData *gesture_data)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
switch (BKE_pbvh_type(gesture_data->ss->pbvh)) {
case PBVH_FACES:
partialvis_gesture_update_mesh(gesture_data);
break;
case PBVH_GRIDS:
partialvis_gesture_update_grids(*depsgraph, gesture_data);
break;
case PBVH_BMESH:
partialvis_gesture_update_bmesh(gesture_data);
break;
}
}
static void hide_show_end(bContext *C, gesture::GestureData *gesture_data)
{
SCULPT_topology_islands_invalidate(gesture_data->vc.obact->sculpt);
tag_update_visibility(*C);
}
static void hide_show_init_properties(bContext * /*C*/,
gesture::GestureData *gesture_data,
wmOperator *op)
{
gesture_data->operation = reinterpret_cast<gesture::Operation *>(
MEM_cnew<HideShowOperation>(__func__));
HideShowOperation *operation = reinterpret_cast<HideShowOperation *>(gesture_data->operation);
operation->op.begin = hide_show_begin;
operation->op.apply_for_symmetry_pass = hide_show_apply_for_symmetry_pass;
operation->op.end = hide_show_end;
operation->action = VisAction(RNA_enum_get(op->ptr, "action"));
gesture_data->selection_type = gesture::SelectionType(RNA_enum_get(op->ptr, "area"));
}
static int hide_show_all_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* Read operator properties. */
const VisAction action = VisAction(RNA_enum_get(op->ptr, "action"));
const VisArea area = VisArea(RNA_enum_get(op->ptr, "area"));
rcti rect;
rect_from_props(&rect, op->ptr);
float clip_planes[4][4];
clip_planes_from_rect(C, depsgraph, clip_planes, &rect);
PBVH *pbvh = BKE_sculpt_object_pbvh_ensure(depsgraph, ob);
BLI_assert(BKE_object_sculpt_pbvh_get(ob) == pbvh);
Vector<PBVHNode *> nodes = get_pbvh_nodes(pbvh, clip_planes, area);
const PBVHType pbvh_type = BKE_pbvh_type(pbvh);
negate_m4(clip_planes);
/* Start undo. */
switch (action) {
case VisAction::Hide:
@ -592,15 +599,17 @@ static int hide_show_exec(bContext *C, wmOperator *op)
break;
}
switch (pbvh_type) {
Vector<PBVHNode *> nodes = bke::pbvh::search_gather(pbvh, {});
switch (BKE_pbvh_type(pbvh)) {
case PBVH_FACES:
partialvis_update_mesh(*ob, action, area, clip_planes, nodes);
partialvis_all_update_mesh(*ob, action, nodes);
break;
case PBVH_GRIDS:
partialvis_update_grids(*depsgraph, *ob, action, area, clip_planes, nodes);
partialvis_all_update_grids(*depsgraph, *ob, action, nodes);
break;
case PBVH_BMESH:
partialvis_update_bmesh(ob, pbvh, action, area, clip_planes, nodes);
partialvis_all_update_bmesh(ob, action, nodes);
break;
}
@ -613,16 +622,62 @@ static int hide_show_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
static int hide_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
static int hide_show_masked_exec(bContext *C, wmOperator *op)
{
const VisArea area = VisArea(RNA_enum_get(op->ptr, "area"));
if (!ELEM(area, VisArea::All, VisArea::Masked)) {
return WM_gesture_box_invoke(C, op, event);
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
const VisAction action = VisAction(RNA_enum_get(op->ptr, "action"));
PBVH *pbvh = BKE_sculpt_object_pbvh_ensure(depsgraph, ob);
BLI_assert(BKE_object_sculpt_pbvh_get(ob) == pbvh);
/* Start undo. */
switch (action) {
case VisAction::Hide:
undo::push_begin_ex(ob, "Hide area");
break;
case VisAction::Show:
undo::push_begin_ex(ob, "Show area");
break;
}
return op->type->exec(C, op);
Vector<PBVHNode *> nodes = bke::pbvh::search_gather(pbvh, {});
switch (BKE_pbvh_type(pbvh)) {
case PBVH_FACES:
partialvis_masked_update_mesh(*ob, action, nodes);
break;
case PBVH_GRIDS:
partialvis_masked_update_grids(*depsgraph, *ob, action, nodes);
break;
case PBVH_BMESH:
partialvis_masked_update_bmesh(ob, pbvh, action, nodes);
break;
}
/* End undo. */
undo::push_end(ob);
SCULPT_topology_islands_invalidate(ob->sculpt);
tag_update_visibility(*C);
return OPERATOR_FINISHED;
}
void PAINT_OT_hide_show(wmOperatorType *ot)
static int hide_show_gesture_box_exec(bContext *C, wmOperator *op)
{
gesture::GestureData *gesture_data = gesture::init_from_box(C, op);
if (!gesture_data) {
return OPERATOR_CANCELLED;
}
hide_show_init_properties(C, gesture_data, op);
gesture::apply(C, gesture_data, op);
gesture::free_data(gesture_data);
return OPERATOR_FINISHED;
}
void hide_show_operator_properties(wmOperatorType *ot)
{
static const EnumPropertyItem action_items[] = {
{int(VisAction::Hide), "HIDE", 0, "Hide", "Hide vertices"},
@ -630,47 +685,88 @@ void PAINT_OT_hide_show(wmOperatorType *ot)
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem area_items[] = {
{int(VisArea::Outside),
"OUTSIDE",
0,
"Outside",
"Hide or show vertices outside the selection"},
{int(VisArea::Inside), "INSIDE", 0, "Inside", "Hide or show vertices inside the selection"},
{int(VisArea::All), "ALL", 0, "All", "Hide or show all vertices"},
{int(VisArea::Masked),
"MASKED",
0,
"Masked",
"Hide or show vertices that are masked (minimum mask value of 0.5)"},
{0, nullptr, 0, nullptr, nullptr},
};
ot->name = "Hide/Show";
ot->idname = "PAINT_OT_hide_show";
ot->description = "Hide/show some vertices";
ot->invoke = hide_show_invoke;
ot->modal = WM_gesture_box_modal;
ot->exec = hide_show_exec;
/* Sculpt-only for now. */
ot->poll = SCULPT_mode_poll_view3d;
ot->flag = OPTYPE_REGISTER;
RNA_def_enum(ot->srna,
"action",
action_items,
int(VisAction::Hide),
"Visibility Action",
"Whether to hide or show vertices");
}
void hide_show_operator_gesture_properties(wmOperatorType *ot)
{
static const EnumPropertyItem area_items[] = {
{int(gesture::SelectionType::Outside),
"OUTSIDE",
0,
"Outside",
"Hide or show vertices outside the selection"},
{int(gesture::SelectionType::Inside),
"Inside",
0,
"Inside",
"Hide or show vertices inside the selection"},
{0, nullptr, 0, nullptr, nullptr},
};
RNA_def_enum(ot->srna,
"area",
area_items,
VisArea::Inside,
int(gesture::SelectionType::Inside),
"Visibility Area",
"Which vertices to hide or show");
}
void PAINT_OT_hide_show_masked(wmOperatorType *ot)
{
ot->name = "Hide/Show Masked";
ot->idname = "PAINT_OT_hide_show_masked";
ot->description = "Hide/show all masked vertices above a threshold";
ot->exec = hide_show_masked_exec;
/* Sculpt-only for now. */
ot->poll = SCULPT_mode_poll_view3d;
ot->flag = OPTYPE_REGISTER;
WM_operator_properties_border(ot);
hide_show_operator_properties(ot);
}
void PAINT_OT_hide_show_all(wmOperatorType *ot)
{
ot->name = "Hide/Show All";
ot->idname = "PAINT_OT_hide_show_all";
ot->description = "Hide/show all vertices";
ot->exec = hide_show_all_exec;
/* Sculpt-only for now. */
ot->poll = SCULPT_mode_poll_view3d;
ot->flag = OPTYPE_REGISTER;
WM_operator_properties_border(ot);
hide_show_operator_properties(ot);
}
void PAINT_OT_hide_show(wmOperatorType *ot)
{
ot->name = "Hide/Show";
ot->idname = "PAINT_OT_hide_show";
ot->description = "Hide/show some vertices";
ot->invoke = WM_gesture_box_invoke;
ot->modal = WM_gesture_box_modal;
ot->exec = hide_show_gesture_box_exec;
/* Sculpt-only for now. */
ot->poll = SCULPT_mode_poll_view3d;
ot->flag = OPTYPE_REGISTER;
WM_operator_properties_border(ot);
hide_show_operator_properties(ot);
hide_show_operator_gesture_properties(ot);
gesture::operator_properties(ot);
}
static void invert_visibility_mesh(Object &object, const Span<PBVHNode *> nodes)

View File

@ -467,7 +467,10 @@ void mesh_show_all(Object &object, Span<PBVHNode *> nodes);
void grids_show_all(Depsgraph &depsgraph, Object &object, Span<PBVHNode *> nodes);
void tag_update_visibility(const bContext &C);
void PAINT_OT_hide_show_masked(wmOperatorType *ot);
void PAINT_OT_hide_show_all(wmOperatorType *ot);
void PAINT_OT_hide_show(wmOperatorType *ot);
void PAINT_OT_visibility_invert(wmOperatorType *ot);
} // namespace blender::ed::sculpt_paint::hide

View File

@ -1547,6 +1547,8 @@ void ED_operatortypes_paint()
WM_operatortype_append(PAINT_OT_face_vert_reveal);
/* partial visibility */
WM_operatortype_append(hide::PAINT_OT_hide_show_all);
WM_operatortype_append(hide::PAINT_OT_hide_show_masked);
WM_operatortype_append(hide::PAINT_OT_hide_show);
WM_operatortype_append(hide::PAINT_OT_visibility_invert);

View File

@ -57,6 +57,7 @@ static void init_common(bContext *C, wmOperator *op, GestureData *gesture_data)
/* Operator properties. */
gesture_data->front_faces_only = RNA_boolean_get(op->ptr, "use_front_faces_only");
gesture_data->line.use_side_planes = RNA_boolean_get(op->ptr, "use_limit_to_segment");
gesture_data->selection_type = SelectionType::Inside;
/* SculptSession */
gesture_data->ss = ob->sculpt;
@ -343,7 +344,15 @@ static void update_affected_nodes_by_clip_planes(GestureData *gesture_data)
frustum.num_planes = 4;
gesture_data->nodes = bke::pbvh::search_gather(ss->pbvh, [&](PBVHNode &node) {
return BKE_pbvh_node_frustum_contain_AABB(&node, &frustum);
switch (gesture_data->selection_type) {
case SelectionType::Inside:
return BKE_pbvh_node_frustum_contain_AABB(&node, &frustum);
case SelectionType::Outside:
return BKE_pbvh_node_frustum_exclude_AABB(&node, &frustum);
default:
BLI_assert_unreachable();
return true;
}
});
}
@ -396,8 +405,11 @@ bool is_affected(GestureData *gesture_data, const float3 &co, const float3 &vert
}
switch (gesture_data->shape_type) {
case SCULPT_GESTURE_SHAPE_BOX:
return isect_point_planes_v3(gesture_data->clip_planes, 4, co);
case SCULPT_GESTURE_SHAPE_BOX: {
const bool is_contained = isect_point_planes_v3(gesture_data->clip_planes, 4, co);
return ((is_contained && gesture_data->selection_type == SelectionType::Inside) ||
(!is_contained && gesture_data->selection_type == SelectionType::Outside));
}
case SCULPT_GESTURE_SHAPE_LASSO:
return is_affected_lasso(gesture_data, co);
case SCULPT_GESTURE_SHAPE_LINE:

View File

@ -1671,6 +1671,11 @@ enum eShapeType {
SCULPT_GESTURE_SHAPE_LINE,
};
enum class SelectionType {
Inside = 0,
Outside = 1,
};
struct LassoData {
float4x4 projviewobjmat;
@ -1709,6 +1714,7 @@ struct GestureData {
/* Operation parameters. */
eShapeType shape_type;
bool front_faces_only;
SelectionType selection_type;
Operation *operation;