Fix #94413: Hide added input sockets on group inputs with hidden sockets #120067

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Hans Goudey merged 16 commits from lone_noel/blender:node-group-hidden-sockets into main 2024-04-18 19:20:18 +02:00
1 changed files with 1 additions and 1 deletions
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@ -101,7 +101,7 @@ static void add_group_input_node_fn(nodes::LinkSearchOpParams &params)
/* This is necessary to create the new sockets in the other input nodes. */
ED_node_tree_propagate_change(&params.C, CTX_data_main(&params.C), &params.node_tree);
/* Don't show the new input other group input nodes, that hide unused sockets. */
/* Don't show the new input on other group input nodes, that hide unused sockets. */
for (bNode *node : params.node_tree.all_nodes()) {
if (node->is_group_input() && node_has_hidden_sockets(node)) {
bNodeSocket *new_group_input_socket = nodeFindSocket(