bge.texture.Texture(gameObj) - refresh() API documentation is outdatted/incomplete. #44284
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Reference: blender/blender-manual#44284
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In http:*www.blender.org/api/blender_python_api_2_73_release/bge.texture.html, refresh() from Texture module says:*refresh(texture)
- Refresh texture from source//
But, in basic_video_sound.blend, from Chapter 7, of Dalai's book "Game Development with Blender", it uses:
The second argument seems the position of the video. This is an important feature to, for example, control the video without using play().
If I do:
only says: "Refresh texture from source". I don't know reading CPP, so... I can't get the information from that.
Changed status to: 'Open'
Added subscriber: @MarioSottile
This issue was referenced by blender/blender@108b2f8207
Changed status from 'Open' to: 'Resolved'
This issue was referenced by blender/blender@6ed1a1abe2
Added subscriber: @panzergame
@panzergame, you really wrote a lot of stuff... Thank you!
Added subscriber: @QuentinWenger
@MarioSottile: sorry, it's not me the author of the fixed patch i'm only the reviewer and commiter. you should thank @matpi.
I thank @QuentinWenger, then!
@MarioSottile: you're welcome!
This module should actually get some more improvements (hopefully) soon. :-)