2.83 Documentation #73347
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Reference: blender/blender-manual#73347
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blender/blender@0db055338a GPencil: Small tweaks to Fill material panel (Antonio Vazquez)
blender/blender@0f5c94bbd1 Armature: add Select Linked (Ctrl-L) (Campbell Barton)
blender/blender@100896e080 GPencil: Rename Overlay blend mode to Hard Light (Antonio Vazquez)
blender/blender@1c1a14dcdf Voxel Remesh: Edit Voxel Size operator (Pablo Dobarro)
blender/blender@1f745e2c72 Sculpt: Add global automasking options for all brushes (Pablo Dobarro)
blender/blender@24f8c8491d UI: group edit-mesh Separate with Split & Merge (Campbell Barton)
blender/blender@61f9bbbdea Edit Mesh: support splitting vertices (Campbell Barton)
blender/blender@6b24f7d87c UI: move extrude repeat out of the vertex menu (Campbell Barton)
blender/blender@6c036a65c9 Add Voxel Mode to the Remesh modifier (Pablo Dobarro)
blender/blender@6e505a45a1 Surface Deform modifier: add vertex group and strength control. (Cody Winchester)
blender/blender@7c88968c89 Scultp: Face Set boundary automasking (Pablo Dobarro)
blender/blender@9120191fe2 Sculpt: Pose Brush Face Sets origin mode (Pablo Dobarro)
blender/blender@9ccaf9899e Extrude Repeat: support storing the offset vector (Campbell Barton)
blender/blender@b498edb189 Fix blender/blender#75118: Remove Texture Opacity parameter for Fill materials (Antonio Vazquez)
blender/blender@b8d9b5e331 Sculpt: Delay Viewport Updates (Pablo Dobarro)
blender/blender@bd86edf116 Solidify modifier: add option to assign shell & rim geometry to selected vertex groups. (Cody Winchester)
blender/blender@c1722a3a8c Keymap: 'M' for edit-mesh merge menu 'Alt-M' for split menu (Campbell Barton)
blender/blender@e455536943 UI: 3D Viewport text edit menus (Aaron Carlisle)
blender/blender@04e9ba7169 UI add menus for preferences editor (Yevgeny Makarov)
blender/blender@059f3c1a7e Modifiers Wave add invert vgroup option (Bastien Montagne)
blender/blender@084bf7daee Weight Paint Implement a new Lock-Relative mode. (Alexander Gavrilov)
blender/blender@0dfb4ac1ff Face Sets Add relax support to Mesh Filter and Draw Face Sets (Pablo Dobarro)
blender/blender@1162ba206d Cycles change volume step size controls, auto adjust based on voxel size (Brecht Van Lommel)
blender/blender@15b0c76480 UI add Blender -) System menu (Campbell Barton)
blender/blender@20d7c04305 Fluid Re-dded Empty Space option in the UI (Sebastián Barschkis)
blender/blender@26ef4fa85e Modifiers Vertex Weight Edit add invert curve falloff option (Cody Winchester)
blender/blender@38d6533f21 Sculpt Face Sets (Pablo Dobarro)
blender/blender@409074aae5 Cycles add Progressive Multi-Jitter sampling pattern (Stefan Werner)
blender/blender@48ea173a7d Sculpt Create Face Set by Edit Mode Selection (Pablo Dobarro)
blender/blender@4a373afa5f Sculpt Cloth brush (Pablo Dobarro)
blender/blender@51e898324d Adaptive Sampling for Cycles. (Stefan Werner)
blender/blender@6958ec3f7f Fluid Added an option to delete fluid inside obstacles (Sebastián Barschkis)
blender/blender@6ab14d971c UI Fluid Viewport Display (Aaron Carlisle)
blender/blender@6ce709dceb Ocean add new spectra modes to the ocean modifier (Phil Stopford)
blender/blender@7537cad576 Volumes add render settings for volume datablock (Brecht Van Lommel)
blender/blender@796683db8e Cycles add view layer setting to exclude volumes, like hair and surfaces (Brecht Van Lommel)
blender/blender@84b94f9e7b Sculpt Edge Automasking (Pablo Dobarro)
blender/blender@915998111b Modifiers Corrective Smooth modifier, new Scale parameter (Lucas Veber)
blender/blender@91c1759956 Fluid Cleaned up some parts of the fluid modifier UI (Sebastián Barschkis)
blender/blender@99530ef4ed Sculpt Face Sets Init operator (Pablo Dobarro)
blender/blender@a218be3080 Sculpt Surface Smooth Brush and Mesh Filter (Pablo Dobarro)
blender/blender@b0a1cf2c9a Objects add Volume object type, and prototypes for Hair and PointCloud (Brecht Van Lommel)
blender/blender@bada2dcafd UI improve layout of keymap preferences, more consistent with other areas (Yevgeny Makarov)
blender/blender@bb26c1359e Add invert mapping option to proximity weight edit modifier, and some cleanup. (Bastien Montagne)
blender/blender@bd0f5fa71f UI Fluid Group Liquid_Gas Panels (Aaron Carlisle)
blender/blender@cd0a6ff5c4 Fluid Diffusion settings now optional (Sebastián Barschkis)
blender/blender@d1972e50cb Add option to Copy the active view layer, and add an empty view layer (Chris Clyne)
blender/blender@e65f5c07b0 Fluid Added missing UI options for effector objects (Sebastián Barschkis)
blender/blender@ff0124418f Sculpt Hardness brush property (Pablo Dobarro)
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Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @Blendify
Changed status from 'Confirmed' to: 'Resolved'
Added subscriber: @dfelinto
@Blendify Volume mode still has text "Todo"
See: https://docs.blender.org/manual/en/dev/modeling/volumes/properties.html
Fixed rBM6697