Checker Texture precision limitation not noted in the manual #74521

Closed
opened 2020-03-07 08:52:35 +01:00 by Zijun Zhou · 9 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.50

Blender Version
Broken: version: 2.83 (sub 6), branch: master, commit date: 2020-03-06 22:46, hash: blender/blender@dcdcc23488
Worked: (optional)

Short description of error
The Checker Texture would interlace when having Object coordinate vector mapping in Eevee

Exact steps for others to reproduce the error
Based on the attached .blend file, which is a plane with a default Principled BSDF, with Checker Texture hooked to the "Object" texture coordinate.

  1. You can see the Checker Texture is interlacing.
  2. Change your viewing angle, the interlacing is also changing with your view.
  3. Go to Rendered View, change the render engine to Cycles, you can see it is doing fine in Cycles.
  4. This isn't noted in the manual.
    Object Coordinate Checker Texture Bug.blend
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.50 **Blender Version** Broken: version: 2.83 (sub 6), branch: master, commit date: 2020-03-06 22:46, hash: `blender/blender@dcdcc23488` Worked: (optional) **Short description of error** The Checker Texture would interlace when having Object coordinate vector mapping in Eevee **Exact steps for others to reproduce the error** Based on the attached .blend file, which is a plane with a default Principled BSDF, with Checker Texture hooked to the "Object" texture coordinate. 1. You can see the Checker Texture is interlacing. 2. Change your viewing angle, the interlacing is also changing with your view. 3. Go to Rendered View, change the render engine to Cycles, you can see it is doing fine in Cycles. 4. This isn't noted in the manual. [Object Coordinate Checker Texture Bug.blend](https://archive.blender.org/developer/F8393047/Object_Coordinate_Checker_Texture_Bug.blend)
Author

Added subscriber: @Eary

Added subscriber: @Eary

blender/blender#78287 was marked as duplicate of this issue

blender/blender#78287 was marked as duplicate of this issue
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Added subscriber: @EAW

Added subscriber: @EAW
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Evan Wilson self-assigned this 2020-03-08 16:03:12 +01:00
Member

Thank you for the report. This is a known limitation that is documented in the manual for the white noise texture node, but not the checker texture node. I will update the manual.

One fix is to add an arbitrary small offset.
checker_texture_slight_offset.jpg

Object Coordinate Checker Texture Bug1.blend

Thank you for the report. This is a known limitation that is documented in the manual for the [white noise texture node](https://docs.blender.org/manual/en/dev/render/shader_nodes/textures/white_noise.html#notes), but not the checker texture node. I will update the manual. One fix is to add an arbitrary small offset. ![checker_texture_slight_offset.jpg](https://archive.blender.org/developer/F8395209/checker_texture_slight_offset.jpg) [Object Coordinate Checker Texture Bug1.blend](https://archive.blender.org/developer/F8395212/Object_Coordinate_Checker_Texture_Bug1.blend)
Evan Wilson changed title from Checker Texture with Object Coordinate Strangely Interlacing in Eevee to Checker Texture precision limitation not noted in the manual 2020-03-08 16:12:12 +01:00
Author

Thanks, it works.

Thanks, it works.

This issue was referenced by 6438

This issue was referenced by 6438
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Member

Added subscribers: @ZachHixson, @lichtwerk

Added subscribers: @ZachHixson, @lichtwerk
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Reference: blender/blender-manual#74521
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