Image Pin behavior is not documented #75963

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opened 2020-04-21 12:48:03 +02:00 by hyyou · 8 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75

Blender Version
Broken: All versions

Exact steps for others to reproduce the error

  • Open documentation
  • Try to look for description, what pin icon in image editor header actually does
**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75 **Blender Version** Broken: All versions **Exact steps for others to reproduce the error** - Open documentation - Try to look for description, what pin icon in image editor header actually does
Author

Added subscriber: @hyyou

Added subscriber: @hyyou
hyyou changed title from Image Pin=false : still need switch workspace to make Image Editor shows correct image to Image Pin=false : Image Editor not match selected image node in Shader Editor 2020-04-22 05:02:42 +02:00

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Looking at code briefly this seems to work as intended.
Purpose is to pin displayed image when switching between objects when switching between UV, sculpt and texture paint workspaces and objects.

But this feature is completely undocumented. Only hint is button description.

Looking at code briefly this seems to work as intended. Purpose is to pin displayed image when switching between objects when switching between UV, sculpt and texture paint workspaces and objects. But this feature is completely undocumented. Only hint is button description.
Richard Antalik changed title from Image Pin=false : Image Editor not match selected image node in Shader Editor to Image Pin behavior is not documented 2020-04-22 17:40:52 +02:00
Author

Even with pin=false, I still need to switch workspace to refresh the displayed image.
Thus, I don't think it 100% works as intends.

In programming code, perhaps, a callback is still needed :
e.g. when selected texture node changed --> notify every displayed-image panels to refresh.

The pin button also lacks documentation, I agree,
but IMHO, your edit changes the original question (image-not-refresh bug) to a different story (lack document).

Even with pin=false, I still need to switch workspace to refresh the displayed image. Thus, I don't think it 100% works as intends. In programming code, perhaps, a callback is still needed : e.g. when selected texture node changed --> notify every displayed-image panels to refresh. The pin button also lacks documentation, I agree, but IMHO, your edit changes the original question (image-not-refresh bug) to a different story (lack document).
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

The documentation is kind of there but needs to be easier to find: https://docs.blender.org/manual/en/latest/interface/window_system/tabs_panels.html
As for the issue you're talking about with the image not refreshing. You should have included that in your original post. Seeing as this one is now a documentation issue, you should create another bug report with the issue you're experiencing.

The documentation is kind of there but needs to be easier to find: https://docs.blender.org/manual/en/latest/interface/window_system/tabs_panels.html As for the issue you're talking about with the image not refreshing. You should have included that in your original post. Seeing as this one is now a documentation issue, you should create another bug report with the issue you're experiencing.
Author

@Alaska
OK, I have re-created a new task : https://developer.blender.org/T76017.

@Alaska OK, I have re-created a new task : https://developer.blender.org/T76017.
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Reference: blender/blender-manual#75963
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