Brecht Van Lommel brecht
  • Blender & Cycles developer

  • Joined on 2003-01-03
Brecht Van Lommel commented on pull request blender/blender#123348 2024-06-21 18:18:16 +02:00
Build: Update macOS libraries for Blender 4.2

@blender-bot build macos

Brecht Van Lommel pushed to macos_armx64_libs at farsthary/blender 2024-06-21 18:17:31 +02:00
b50de2c06f Build: Update macOS libraries for Blender 4.2
368d6edc3c Cycles: Update ocloc to 101.5518 on Windows
Compare 2 commits »
Brecht Van Lommel pushed to main at blender/lib-macos_arm64 2024-06-21 18:13:39 +02:00
51156893b6 Build: Update libraries for Blender 4.2
Brecht Van Lommel pushed to main at blender/lib-macos_x64 2024-06-21 18:13:22 +02:00
6e5ad8679f Build: Update libraries for Blender 4.2
Brecht Van Lommel pushed to blender-v4.2-release at blender/lib-macos_x64 2024-06-21 18:12:33 +02:00
6e5ad8679f Build: Update libraries for Blender 4.2
Brecht Van Lommel pushed to blender-v4.2-release at blender/lib-macos_arm64 2024-06-21 18:12:08 +02:00
51156893b6 Build: Update libraries for Blender 4.2
Brecht Van Lommel pushed to main at blender/blender-developer-docs 2024-06-21 17:58:34 +02:00
9e5de825e2 Update docs/handbook/release_process/build/macos.md
Brecht Van Lommel commented on pull request blender/blender#123557 2024-06-21 17:47:37 +02:00
Cycles: Compress GPU kernels to reduce file size

This seems about as expected.

Brecht Van Lommel pushed to main at blender/blender-developer-docs 2024-06-21 17:37:05 +02:00
0527b0f219 Update docs/handbook/release_process/build/macos.md
Brecht Van Lommel commented on pull request blender/blender#123348 2024-06-21 17:32:56 +02:00
Build: Update macOS libraries for Blender 4.2

Yes, I pushed changes to the branches in the various repositories. I also pushed the build system fixes to blender-v4.2-release.

Both arm64 and x64 built, passed tests and code signed…

Brecht Van Lommel commented on pull request blender/blender#123557 2024-06-21 17:23:16 +02:00
Cycles: Compress GPU kernels to reduce file size

In the ongoing build? My initial commit was missing those, but now they should be included.

Ah right, it seems I was looking at an old build log.

Brecht Van Lommel commented on pull request blender/blender#123557 2024-06-21 17:22:41 +02:00
Cycles: Compress GPU kernels to reduce file size

Add SPDX copyright/license header.

Brecht Van Lommel pushed to macos_armx64_libs at farsthary/blender 2024-06-21 17:21:15 +02:00
44a046b9ba Merge branch 'blender-v4.2-release' into HEAD
2950098012 Fix: Issue in openimagedenoise cmake config harvest
3b4d03968b Build: Fix various issue for 4.2 macOS library update
e72730d763 Fix: assert when switching to sculpt mode
23e497d1af Fix: Memory leak in volume with packed file
Compare 51 commits »
Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-21 17:20:28 +02:00
2950098012 Fix: Issue in openimagedenoise cmake config harvest
Brecht Van Lommel pushed to blender-v4.2-release at blender/blender 2024-06-21 17:18:01 +02:00
3b4d03968b Build: Fix various issue for 4.2 macOS library update
Brecht Van Lommel pushed to fix-materialx at brecht/blender 2024-06-21 17:16:40 +02:00
2e03c68ac4 Build: Fix various issue for 4.2 macOS library update
Brecht Van Lommel commented on pull request blender/blender#123348 2024-06-21 16:56:40 +02:00
Build: Update macOS libraries for Blender 4.2

The MaterialX cmake config stuff requires some manual tweaks. I've automated it now, will push to blender-v4.2-release if the builds work.

@blender-bot package macos

Brecht Van Lommel pushed to macos_armx64_libs at farsthary/blender 2024-06-21 16:54:25 +02:00
2136407a3f Update hashes for MaterialX fix