bdk-blender/source/blender/gpu
Ethan-Hall 3dc36b32a1 GPU: Allow the user to set an anisotropic filtering setting below the implementation-defined value of GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
Allow the user to set an anisotropic filtering setting below the implementation-defined value of `GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT`.

This bug-fix is also needed for 2.93 LTS.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D14392
2022-03-24 10:47:18 +01:00
..
intern Fix T92807: Incorrect display planar tracking. 2021-11-10 10:31:53 +01:00
opengl GPU: Allow the user to set an anisotropic filtering setting below the implementation-defined value of GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 2022-03-24 10:47:18 +01:00
shaders Fix T92807: Incorrect display planar tracking. 2021-11-10 10:31:53 +01:00
tests Cleanup: use nullptr. 2021-04-09 13:09:15 +02:00
CMakeLists.txt Fix T92807: Incorrect display planar tracking. 2021-11-10 10:31:53 +01:00
GPU_batch_presets.h Cleanup: Use GPUBatch for icon and area drawing 2020-09-01 00:30:36 +02:00
GPU_batch_utils.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_batch.h UI: Fix Typos in Comments and Docs 2021-02-05 19:08:14 -08:00
GPU_buffers.h Cleanup: sort struct declarations 2020-09-30 11:51:13 +10:00
GPU_capabilities.h Fix T81206: Do not limit gl texture size in image editor 2021-02-09 08:12:29 +01:00
GPU_common.h Fix remaining GL calls/type preventing from building due to recent cleanup 2020-09-12 19:48:52 +02:00
GPU_context.h GPUContext: Move GPUContext to gpu::Context for more consistency 2020-09-08 04:15:50 +02:00
GPU_debug.h Cleanup: trailing space 2020-10-02 11:59:16 +10:00
GPU_drawlist.h GPU: Cleanup implementation casts 2020-09-08 04:15:50 +02:00
GPU_framebuffer.h Python: gpu module: add new submodules and types 2021-02-17 12:27:19 -03:00
GPU_glew.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_immediate_util.h Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix 2020-09-04 21:04:16 +02:00
GPU_immediate.h GPUImmediate: Make activation / deactivation implicit 2020-09-08 04:15:50 +02:00
GPU_index_buffer.h Cleanup: correct spelling in comments 2021-02-05 16:23:34 +11:00
GPU_init_exit.h Merge branch 'blender-v2.90-release' into master 2020-08-07 10:04:57 +02:00
GPU_legacy_stubs.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_material.h EEVEE: Arbitrary Output Variables 2020-12-04 08:14:07 +01:00
GPU_matrix.h GPUShader: GL backend isolation 2020-08-18 21:30:09 +02:00
GPU_platform.h macOS: fix warning about unkown GPU with Apple M1 chip 2021-02-02 12:08:23 +01:00
GPU_primitive.h Cleanup: docy comments beginning with '/**' don't end with '**/' 2021-01-04 17:38:11 +11:00
GPU_select.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_shader.h Fix T92807: Incorrect display planar tracking. 2021-11-10 10:31:53 +01:00
GPU_state.h Cleanup: correct spelling in comments 2021-02-05 16:23:34 +11:00
GPU_texture.h Fix FTBFS on mips64el architecture 2021-08-23 10:05:49 +02:00
GPU_uniform_buffer.h Materials: add custom object properties as uniform attributes. 2020-11-03 16:35:44 +03:00
GPU_vertex_buffer.h Cleanup: correct spelling in comments 2021-02-05 16:23:34 +11:00
GPU_vertex_format.h DrawManager: High quality normals for non meshes 2021-01-04 11:09:56 +01:00
GPU_viewport.h Viewport Rendering: Don't clamp when overlays are disabled. 2021-01-26 14:25:18 +01:00