bdk-blender/source/blender/nodes
Charlie Jolly d97e586f58 Geometry Nodes: Fix vector math project bug
Implementation is incorrect compared to Cycles/Eevee.

Reported by @DrDubosc in comments of T88922.

Differential Revision: https://developer.blender.org/D12029
2021-08-23 09:20:41 +02:00
..
composite Fix T88666: Cryptomatte: EXR sequence does not update when scrubbing the timeline. 2021-06-09 08:43:40 +02:00
function UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop) 2021-04-12 18:48:22 +02:00
geometry Fix T87165: Join geometry node doesn't copy instance IDs 2021-04-27 23:37:27 -05:00
intern Fix T89851: Geometry nodes: wrongly detected "Node group has unidentified 2021-07-26 08:39:24 +02:00
shader Fix T88033: Python reference memory leaks for non main data-blocks 2021-08-23 09:18:22 +02:00
texture UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop) 2021-04-12 18:48:22 +02:00
CMakeLists.txt Cleanup: move type conversions to separate file 2021-04-15 09:35:56 +02:00
NOD_common.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_composite.h Compositor: Add Anti-Aliasing node 2021-03-29 07:56:58 +02:00
NOD_derived_node_tree.hh Fix T89004: Undefined Geometry nodes cause a crash when connected to a Group Output node. 2021-06-30 09:22:37 +02:00
NOD_function.h Cleanup: remove unexposed nodes 2021-03-22 12:23:25 +01:00
NOD_geometry_exec.hh Nodes: multi-input support for Attribute Remove node 2021-03-14 23:11:36 +01:00
NOD_geometry.h Fix: Missing GeometryNodeCustomGroup 2021-04-08 16:25:09 -06:00
NOD_math_functions.hh Geometry Nodes: Fix vector math project bug 2021-08-23 09:20:41 +02:00
NOD_node_tree_multi_function.hh Cleanup: move type conversions to separate file 2021-04-15 09:35:56 +02:00
NOD_node_tree_ref.hh Fix T89004: Undefined Geometry nodes cause a crash when connected to a Group Output node. 2021-06-30 09:22:37 +02:00
NOD_shader.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_socket.h Cleanup: Use enum for "in" vs. "out" node sockets 2021-03-26 14:25:52 -04:00
NOD_static_types.h Geometry Nodes: Bounding Box Node 2021-04-06 16:02:55 -05:00
NOD_texture.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_type_callbacks.hh Geometry Nodes: initial scattering and geometry nodes 2020-12-02 15:38:47 +01:00
NOD_type_conversions.hh Geometry Nodes: refactor implicit conversions 2021-04-15 11:21:48 +02:00