bdk-blender/source/blender/freestyle
Lukas Stockner 1492f566c8 Fix T99450: Animated Holdout not updating on frame change
Problem here was that layer_collection_objects_sync wasn't called when
the holdout property is updated due to frame change, so the changed
visibility flag was never applied to ob->base_flag.

Turns out there's no real reason to handle the per-object holdout
property through the layer system. So, instead of merging both the
layer holdout and object holdout into base_flag and checking that
from the render engines, only handle the layer holdout (which can't
be animated, so no issue here) through base_flag and explicitly also
check the object holdout in the render engines.
2022-10-26 11:36:02 +02:00
..
intern Fix T99450: Animated Holdout not updating on frame change 2022-10-26 11:36:02 +02:00
CMakeLists.txt Cleanup: delete unused ViewMapIO files in Freestyle 2022-03-23 20:06:12 +01:00
FRS_freestyle.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
FRS_precomp.h File headers: add missing copyright, add MIT to SPDX licenses 2022-02-11 14:56:03 +11:00