bdk-blender/source/blender/render
Philipp Oeser 0976c7bdfe Fix #109302: baking UDIM displacement normalization wrong
Since UDIM baking support in 6787cc13d4, the normalization of
diplacement heights was always based on the min/max height detected in
the _last_ tile, which could lead to clipping if the last tile had very
subtle (or no) displacement.

Now getting the min/max is spread across all images.
This also takes the first thread into account for getting the min/max (which for some reason was skipped).

Pull Request: blender/blender#109409
2023-07-13 15:02:14 +02:00
..
intern Fix #109302: baking UDIM displacement normalization wrong 2023-07-13 15:02:14 +02:00
CMakeLists.txt File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
RE_bake.h Fix part of T100626: Cycles not using tiles for baking 2022-09-21 16:27:05 +02:00
RE_engine.h Fix part of T100626: Cycles not using tiles for baking 2022-09-21 16:27:05 +02:00
RE_multires_bake.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
RE_pipeline.h Fix part of T100626: Cycles not using tiles for baking 2022-09-21 16:27:05 +02:00
RE_texture_margin.h Cleanup: remove redundant const qualifiers for scalar & enum types 2022-06-01 15:38:48 +10:00
RE_texture.h Cleanup: removed unused Blender Internal bump/normal mapping texture code 2022-06-21 16:00:56 +02:00