bdk-blender/intern/libmv/libmv-capi.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

20 lines
519 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. All rights reserved. */
#ifndef LIBMV_C_API_H
#define LIBMV_C_API_H
#include "intern/autotrack.h"
#include "intern/camera_intrinsics.h"
#include "intern/detector.h"
#include "intern/frame_accessor.h"
#include "intern/homography.h"
#include "intern/image.h"
#include "intern/logging.h"
#include "intern/reconstruction.h"
#include "intern/track_region.h"
#include "intern/tracks.h"
#include "intern/tracksN.h"
#endif // LIBMV_C_API_H