bdk-blender/intern/utfconv/utfconv.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
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While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
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doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

97 lines
2.9 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2012 Blender Foundation. All rights reserved. */
/** \file
* \ingroup intern_utf_conv
*/
#ifndef __UTFCONV_H__
#define __UTFCONV_H__
#include <stdio.h>
#include <stdlib.h>
#include <wchar.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Counts how many bytes is required for future utf-8 string using utf-16
* \param string16: pointer to working utf-16 string
* \return How many bytes must be allocated including NULL.
*/
size_t count_utf_8_from_16(const wchar_t *string16);
/**
* Counts how many wchar_t (two byte) is required for future utf-16 string using utf-8
* \param string8: pointer to working utf-8 string
* \return How many bytes must be allocated including NULL.
*/
size_t count_utf_16_from_8(const char *string8);
/*
* conv_utf_*** errors
*/
/** Error occurs when required parameter is missing. */
#define UTF_ERROR_NULL_IN (1 << 0)
/** Error if character is in illegal UTF range. */
#define UTF_ERROR_ILLCHAR (1 << 1)
/** Passed size is to small. It gives legal string with character missing at the end. */
#define UTF_ERROR_SMALL (1 << 2)
/** Error if sequence is broken and doesn't finish. */
#define UTF_ERROR_ILLSEQ (1 << 3)
/**
* Converts utf-16 string to allocated utf-8 string
* \param in16: utf-16 string to convert
* \param out8: utf-8 string to string the conversion
* \param size8: the allocated size in bytes of out8
* \return Returns any errors occurred during conversion. See the block above,
*/
int conv_utf_16_to_8(const wchar_t *in16, char *out8, size_t size8);
/**
* Converts utf-8 string to allocated utf-16 string
* \param in8: utf-8 string to convert
* \param out16: utf-16 string to string the conversion
* \param size16: the allocated size in wchar_t (two byte) of out16
* \return Returns any errors occurred during conversion. See the block above,
*/
int conv_utf_8_to_16(const char *in8, wchar_t *out16, size_t size16);
/**
* Allocates and converts the utf-8 string from utf-16
* \param in16: utf-16 string to convert
* \param add: any additional size which will be allocated for new utf-8 string in bytes
* \return New allocated and converted utf-8 string or NULL if in16 is 0.
*/
char *alloc_utf_8_from_16(const wchar_t *in16, size_t add);
/**
* Allocates and converts the utf-16 string from utf-8
* \param in8: utf-8 string to convert
* \param add: any additional size which will be allocated for new utf-16 string
* in wchar_t (two bytes)
* \return New allocated and converted utf-16 string or NULL if in8 is 0.
*/
wchar_t *alloc_utf16_from_8(const char *in8, size_t add);
/* Easy allocation and conversion of new utf-16 string. New string has _16 suffix.
* Must be deallocated with UTF16_UN_ENCODE in right order. */
#define UTF16_ENCODE(in8str) \
if (1) { \
wchar_t *in8str##_16 = alloc_utf16_from_8((const char *)in8str, 0)
#define UTF16_UN_ENCODE(in8str) \
free(in8str##_16); \
} \
(void)0
#ifdef __cplusplus
}
#endif
#endif /* __UTFCONV_H__ */