.. |
algorithm.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
aligned_malloc.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
aligned_malloc.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
args.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
array.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
atomic.h
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Cycles: Use local atomics for faster shader sorting (enabled on Metal)
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2023-02-06 11:18:26 +00:00 |
boundbox.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
CMakeLists.txt
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Cycles: Remove OpenGL header
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2022-12-02 17:19:00 +01:00 |
color.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
debug.cpp
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Cycles: Use local atomics for faster shader sorting (enabled on Metal)
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2023-02-06 11:18:26 +00:00 |
debug.h
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Cycles: Use local atomics for faster shader sorting (enabled on Metal)
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2023-02-06 11:18:26 +00:00 |
defines.h
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Cycles: Add basic support for using OSL with OptiX
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2022-11-09 15:30:21 +01:00 |
deque.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
disjoint_set.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
foreach.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
function.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
guarded_allocator.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
guarded_allocator.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
guiding.h
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Cycles: add Path Guiding on CPU through Intel OpenPGL
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2022-09-27 15:56:32 +02:00 |
half.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
hash.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
ies.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
ies.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
image_impl.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
image.h
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Cycles: load 8 bit image textures as half float for some color spaces
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2022-06-02 18:04:38 +02:00 |
list.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
log.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
log.h
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Cleanup: add verbose logging category names instead of numbers
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2022-06-17 14:08:14 +02:00 |
map.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
math_cdf.cpp
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Cycles: Fix recently introduced off-by-one error in an assert
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2023-01-10 02:10:20 +01:00 |
math_cdf.h
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Fix T88849: Motion blur in cycles leaves bright edge on trailing end of blur
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2023-01-09 03:08:36 +01:00 |
math_fast.h
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Cleanup: use '#' prefix for issues instead of 'T'
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2023-02-12 14:56:05 +11:00 |
math_float2.h
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Cycles: Use faster and exact GGX VNDF sampling algorithm
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2023-01-24 17:59:29 +01:00 |
math_float3.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_float4.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_float8.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_int2.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_int3.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_int4.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_int8.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
math_intersect.h
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Cycles: store axis and length of an area light instead of their product
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2022-12-02 15:23:09 +01:00 |
math_matrix.h
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Cleanup: use make_float4(f) zero_float4() to simplify code
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2022-03-23 20:06:12 +01:00 |
math.h
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Cycles: add non-uniform scaling to spot light size
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2023-02-03 18:51:14 +01:00 |
md5.cpp
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Cycles: Remove use of sprintf() in MD5 code
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2022-11-03 15:10:37 +01:00 |
md5.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
murmurhash.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
murmurhash.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
openimagedenoise.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
openvdb.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
optimization.h
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Cycles: remove SSE3 and AVX kernel optimization levels
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2023-01-16 17:53:36 +01:00 |
param.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
path.cpp
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Cycles: Cache only up to 5 kernels of each type on Metal
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2022-11-11 18:10:29 +00:00 |
path.h
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Cycles: Cache only up to 5 kernels of each type on Metal
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2022-11-11 18:10:29 +00:00 |
profiling.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
profiling.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
progress.h
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Cycles: take into account time limit for progress bar
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2022-08-11 19:37:18 +02:00 |
projection.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
queue.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
rect.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
semaphore.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
set.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
simd.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
simd.h
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Cleanup: clang-format
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2022-04-13 13:45:42 +10:00 |
stack_allocator.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
static_assert.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
stats.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
string.cpp
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Cycles: Apple Silicon optimization to specialize intersection kernels
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2022-07-15 13:40:04 +02:00 |
string.h
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Cycles: Apple Silicon optimization to specialize intersection kernels
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2022-07-15 13:40:04 +02:00 |
system.cpp
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Cleanup: remove unused functions
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2023-01-16 19:40:25 +01:00 |
system.h
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Cycles: remove SSE3 and AVX kernel optimization levels
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2023-01-16 17:53:36 +01:00 |
task.cpp
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Cleanup: add verbose logging category names instead of numbers
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2022-06-17 14:08:14 +02:00 |
task.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
tbb.h
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Fix T97498, T97651: crash in Cycles with TBB 2021 after recent changes
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2022-04-28 00:24:13 +02:00 |
texture.h
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Images: add mirror extension type
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2022-12-14 19:27:29 +01:00 |
thread.cpp
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Fix T103960: build issue with GCC 13 in Cycles thread code
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2023-01-18 16:43:47 +01:00 |
thread.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
time.cpp
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Cycles: unify math functions names
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2022-06-23 15:02:53 +02:00 |
time.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
transform_avx2.cpp
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Cycles: make transform inverse match Embree exactly
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2022-08-09 16:59:05 +02:00 |
transform_inverse.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
transform_sse41.cpp
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Cycles: make transform inverse match Embree exactly
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2022-08-09 16:59:05 +02:00 |
transform.cpp
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
transform.h
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Cycles: Add basic support for using OSL with OptiX
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2022-11-09 15:30:21 +01:00 |
types_float2_impl.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_float2.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_float3_impl.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_float3.h
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Cycles: use packed float3 back for oneAPI
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2022-10-26 10:53:23 +02:00 |
types_float4_impl.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_float4.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_float8_impl.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
types_float8.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
types_int2_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_int2.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_int3_impl.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_int3.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_int4_impl.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_int4.h
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Cleanup: make vector types make/print functions consistent between CPU and GPU
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2022-08-09 16:07:23 +02:00 |
types_int8_impl.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
types_int8.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
types_spectrum.h
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Cycles: add new Spectrum and PackedSpectrum types
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2022-08-09 16:49:34 +02:00 |
types_uchar2_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uchar2.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uchar3_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uchar3.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uchar4_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uchar4.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint2_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint2.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint3_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint3.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint4_impl.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_uint4.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types_ushort4.h
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Cleanup: simplifications and consistency for vector types
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2022-07-28 21:27:13 +02:00 |
types.h
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Refactor: replace Cycles sse/avx types by vectorized float4/int4/float8/int8
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2022-11-08 12:28:40 +01:00 |
unique_ptr.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
vector.h
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Cleanup: simplify CPU instruction checking
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2022-08-09 16:59:05 +02:00 |
version.h
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Cycles: sync changes from standalone repository
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2022-09-18 17:34:23 +02:00 |
windows.cpp
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
windows.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |
xml.h
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Cycles: use SPDX license headers
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2022-02-11 17:47:34 +01:00 |