bdk-blender/source/blender/blenloader
Bastien Montagne 3d49d738b7 Fix references to some nodegroups from new essentials staying around.
Previous fix/hack a60f651502  made it so that all 'Fake User' linked
IDs are considered as directly linked, so that some IDs (like linked
Text) references are not lost on file save becaus they are not
effectively used.

However, this created unwanted references to all linked assets data,
because an asset always has its fake user set. This ended up keeping
lots of references to sub-assets when appending from the new Essentials
node groups.

NOTE: This is adding another hack to the collection, the whole handling
of 'which unused linked data reference to keep on file save' needs to be
reworked for Blender 3.6.
2023-03-28 13:29:03 +02:00
..
intern Fix references to some nodegroups from new essentials staying around. 2023-03-28 13:29:03 +02:00
tests USD IO CI Tests 2023-01-25 14:51:39 -05:00
BLO_blend_defs.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
BLO_blend_validate.h BLO: move blenloader to C++ 2022-09-15 19:13:13 +02:00
BLO_read_write.h Cleanup: update username in code-comments: campbellbarton -> ideasman42 2023-02-09 11:33:48 +11:00
BLO_readfile.h Add a mechanism to abort a blend file reading on critical error. 2023-03-06 16:08:45 +01:00
BLO_undofile.h BLO: move blenloader to C++ 2022-09-15 19:13:13 +02:00
BLO_writefile.h File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
CMakeLists.txt Cleanup: Move versioning_290.c to C++ 2023-01-21 15:30:38 -06:00