forked from blender/blender
Damien Picard
d7a68a9de8
- Show/hide mask layers: the tooltip was confusing from a user's perspective, because they should not be expected to know what a hide flag is. - Active Spline -> Active Point: likely a copy and paste error. - Geo Nodes face is planar node: forgotten article. - Axes, plural instead of axis for the viewport preferences. Here there are several usages of axis or axes. Since they refer to coordinate axes I believe they should be plural, even though the property `mini_axis_type` is still wrong. ----- ![image](/attachments/7ccdc72d-1e83-4c22-b8e9-c3b7c5fcf629) ![image](/attachments/746015bc-23e1-49bc-8828-df07d7605048) ![image](/attachments/61c58766-a8f5-4a90-b862-c9b57c44c355) Pull Request: blender/blender#105814 |
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.. | ||
composite | ||
function | ||
geometry | ||
intern | ||
shader | ||
texture | ||
CMakeLists.txt | ||
NOD_common.h | ||
NOD_composite.h | ||
NOD_derived_node_tree.hh | ||
NOD_geometry_exec.hh | ||
NOD_geometry_nodes_lazy_function.hh | ||
NOD_geometry_nodes_log.hh | ||
NOD_geometry.h | ||
NOD_math_functions.hh | ||
NOD_multi_function.hh | ||
NOD_node_declaration.hh | ||
NOD_register.hh | ||
NOD_shader.h | ||
NOD_socket_declarations_geometry.hh | ||
NOD_socket_declarations.hh | ||
NOD_socket_search_link.hh | ||
NOD_socket.h | ||
NOD_static_types.h | ||
NOD_texture.h |