forked from blender/blender
Sergey Sharybin
8f3faae18b
The assets are required to build proper Blender release, so they can not be skipped from packing. The packing ignores the `working` directory as it seems to be big and sounds that it is not needed for the release. The assets are bundled under the `release/datafiles/assets` folder in the blender sources. This is where they will reside after switch to the Git LFS. Pull Request: blender/blender#106536 |
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build_environment | ||
buildbot | ||
cmake | ||
config | ||
package_spec | ||
utils | ||
windows |