forked from blender/blender
Hans Goudey
c7fc78b81e
In 3.6, the legacy to current mesh format conversion of edge creases would crash when loading a file from 4.0, because it expected there to be an `MEdge` array, which doesn't exist in 4.0. This didn't happen previously because edge creases were stored in the same format for 4.0. Other "legacy to current" format conversions have similar null checks, it was just missing here. Pull Request: blender/blender#109386 |
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CMakeLists.txt |