forked from blender/blender
Campbell Barton
5035fbdd23
Added license headers based on the original LGPL files from: gitlab.kuleuven.be/rob-itasc
100 lines
3.5 KiB
C++
100 lines
3.5 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later
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* Copyright 2009 Benoit Bolsee. */
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/** \file
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* \ingroup intern_itasc
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*/
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#ifndef COPYPOSE_H_
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#define COPYPOSE_H_
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#include "ConstraintSet.hpp"
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namespace iTaSC{
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using namespace KDL;
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class CopyPose: public iTaSC::ConstraintSet
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{
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protected:
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virtual void updateKinematics(const Timestamp& timestamp);
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virtual void pushCache(const Timestamp& timestamp);
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virtual void updateJacobian();
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virtual bool initialise(Frame& init_pose);
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virtual void initCache(Cache *_cache);
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virtual void updateControlOutput(const Timestamp& timestamp);
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virtual void modelUpdate(Frame& _external_pose,const Timestamp& timestamp);
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virtual double getMaxTimestep(double& timestep);
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public:
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enum ID { // constraint ID in callback and setControlParameter
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ID_POSITION=0,
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ID_POSITIONX=1,
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ID_POSITIONY=2,
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ID_POSITIONZ=3,
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ID_ROTATION=4,
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ID_ROTATIONX=5,
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ID_ROTATIONY=6,
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ID_ROTATIONZ=7,
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};
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enum CTL { // control ID in constructor to specify which output is constrainted
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CTL_NONE=0x00,
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CTL_POSITIONX=0x01, // the bit order is important: it matches the y output order
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CTL_POSITIONY=0x02,
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CTL_POSITIONZ=0x04,
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CTL_POSITION=0x07,
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CTL_ROTATIONX=0x08,
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CTL_ROTATIONY=0x10,
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CTL_ROTATIONZ=0x20,
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CTL_ROTATION=0x38,
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CTL_ALL=0x3F,
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};
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// use a combination of CTL_.. in control_output to specify which
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CopyPose(unsigned int control_output=CTL_ALL, unsigned int dynamic_output=CTL_NONE, double armlength=1.0, double accuracy=1e-6, unsigned int maximum_iterations=100);
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virtual ~CopyPose();
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virtual bool setControlParameters(struct ConstraintValues* _values, unsigned int _nvalues, double timestep);
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virtual const ConstraintValues* getControlParameters(unsigned int* _nvalues);
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private:
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struct ConstraintSingleValue m_posData[3]; // index = controlled output in X,Y,Z order
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struct ConstraintSingleValue m_rotData[3];
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struct ConstraintValues m_values[2]; // index = group of controlled output, in position, rotation order
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Cache* m_cache;
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int m_poseCCh;
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CacheTS m_poseCTs;
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unsigned int m_poseCacheSize;
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unsigned int m_outputDynamic; // combination of CTL_... determine which variables are dynamically controlled by the application
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unsigned int m_outputControl; // combination of CTL_... determine which output are constrained
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unsigned int m_nvalues; // number of elements used in m_values[]
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double m_maxerror;
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struct ControlState {
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int firsty; // first y index
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int ny; // number of y in output
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double alpha;
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double K;
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double tolerance;
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struct ControlValue {
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double yddot;
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double yd;
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double nextyd;
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double nextyddot;
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} output[3]; // inded numbex = same as m_rotData
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} m_rot, m_pos;
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void pushPose(CacheTS timestamp);
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bool popPose(CacheTS timestamp);
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int nBitsOn(unsigned int v)
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{ int n=0; while(v) { if (v&1) n++; v>>=1; } return n; }
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double* restoreValues(double* item, ConstraintValues* _values, ControlState* _state, unsigned int mask);
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double* pushValues(double* item, ControlState* _state, unsigned int mask);
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void updateState(ConstraintValues* _values, ControlState* _state, unsigned int mask, double timestep);
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void updateValues(Vector& vel, ConstraintValues* _values, ControlState* _state, unsigned int mask);
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void updateOutput(Vector& vel, ControlState* _state, unsigned int mask);
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void interpolateOutput(ControlState* _state, unsigned int mask, const Timestamp& timestamp);
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};
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}
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#endif /* COPYROTATION_H_ */
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