bdk-blender/intern/opencolorio/ocio_capi.cc
Sergey Sharybin a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00

326 lines
9.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2012 Blender Foundation */
#include "MEM_guardedalloc.h"
#include "ocio_impl.h"
static IOCIOImpl *impl = NULL;
void OCIO_init()
{
#ifdef WITH_OCIO
impl = new OCIOImpl();
#else
impl = new FallbackImpl();
#endif
}
void OCIO_exit()
{
delete impl;
impl = NULL;
}
OCIO_ConstConfigRcPtr *OCIO_getCurrentConfig()
{
return impl->getCurrentConfig();
}
OCIO_ConstConfigRcPtr *OCIO_configCreateFallback()
{
delete impl;
impl = new FallbackImpl();
return impl->getCurrentConfig();
}
void OCIO_setCurrentConfig(const OCIO_ConstConfigRcPtr *config)
{
impl->setCurrentConfig(config);
}
OCIO_ConstConfigRcPtr *OCIO_configCreateFromEnv()
{
return impl->configCreateFromEnv();
}
OCIO_ConstConfigRcPtr *OCIO_configCreateFromFile(const char *filename)
{
return impl->configCreateFromFile(filename);
}
void OCIO_configRelease(OCIO_ConstConfigRcPtr *config)
{
impl->configRelease(config);
}
int OCIO_configGetNumColorSpaces(OCIO_ConstConfigRcPtr *config)
{
return impl->configGetNumColorSpaces(config);
}
const char *OCIO_configGetColorSpaceNameByIndex(OCIO_ConstConfigRcPtr *config, int index)
{
return impl->configGetColorSpaceNameByIndex(config, index);
}
OCIO_ConstColorSpaceRcPtr *OCIO_configGetColorSpace(OCIO_ConstConfigRcPtr *config,
const char *name)
{
return impl->configGetColorSpace(config, name);
}
int OCIO_configGetIndexForColorSpace(OCIO_ConstConfigRcPtr *config, const char *name)
{
return impl->configGetIndexForColorSpace(config, name);
}
const char *OCIO_configGetDefaultDisplay(OCIO_ConstConfigRcPtr *config)
{
return impl->configGetDefaultDisplay(config);
}
int OCIO_configGetNumDisplays(OCIO_ConstConfigRcPtr *config)
{
return impl->configGetNumDisplays(config);
}
const char *OCIO_configGetDisplay(OCIO_ConstConfigRcPtr *config, int index)
{
return impl->configGetDisplay(config, index);
}
const char *OCIO_configGetDefaultView(OCIO_ConstConfigRcPtr *config, const char *display)
{
return impl->configGetDefaultView(config, display);
}
int OCIO_configGetNumViews(OCIO_ConstConfigRcPtr *config, const char *display)
{
return impl->configGetNumViews(config, display);
}
const char *OCIO_configGetView(OCIO_ConstConfigRcPtr *config, const char *display, int index)
{
return impl->configGetView(config, display, index);
}
const char *OCIO_configGetDisplayColorSpaceName(OCIO_ConstConfigRcPtr *config,
const char *display,
const char *view)
{
return impl->configGetDisplayColorSpaceName(config, display, view);
}
void OCIO_configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb)
{
impl->configGetDefaultLumaCoefs(config, rgb);
}
void OCIO_configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, float xyz_to_scene_linear[3][3])
{
impl->configGetXYZtoSceneLinear(config, xyz_to_scene_linear);
}
int OCIO_configGetNumLooks(OCIO_ConstConfigRcPtr *config)
{
return impl->configGetNumLooks(config);
}
const char *OCIO_configGetLookNameByIndex(OCIO_ConstConfigRcPtr *config, int index)
{
return impl->configGetLookNameByIndex(config, index);
}
OCIO_ConstLookRcPtr *OCIO_configGetLook(OCIO_ConstConfigRcPtr *config, const char *name)
{
return impl->configGetLook(config, name);
}
const char *OCIO_lookGetProcessSpace(OCIO_ConstLookRcPtr *look)
{
return impl->lookGetProcessSpace(look);
}
void OCIO_lookRelease(OCIO_ConstLookRcPtr *look)
{
impl->lookRelease(look);
}
int OCIO_colorSpaceIsInvertible(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceIsInvertible(cs);
}
int OCIO_colorSpaceIsData(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceIsData(cs);
}
void OCIO_colorSpaceIsBuiltin(OCIO_ConstConfigRcPtr *config,
OCIO_ConstColorSpaceRcPtr *cs,
bool *is_scene_linear,
bool *is_srgb)
{
impl->colorSpaceIsBuiltin(config, cs, *is_scene_linear, *is_srgb);
}
void OCIO_colorSpaceRelease(OCIO_ConstColorSpaceRcPtr *cs)
{
impl->colorSpaceRelease(cs);
}
OCIO_ConstProcessorRcPtr *OCIO_configGetProcessorWithNames(OCIO_ConstConfigRcPtr *config,
const char *srcName,
const char *dstName)
{
return impl->configGetProcessorWithNames(config, srcName, dstName);
}
void OCIO_processorRelease(OCIO_ConstProcessorRcPtr *processor)
{
impl->processorRelease(processor);
}
OCIO_ConstCPUProcessorRcPtr *OCIO_processorGetCPUProcessor(OCIO_ConstProcessorRcPtr *processor)
{
return impl->processorGetCPUProcessor(processor);
}
void OCIO_cpuProcessorApply(OCIO_ConstCPUProcessorRcPtr *cpu_processor, OCIO_PackedImageDesc *img)
{
impl->cpuProcessorApply(cpu_processor, img);
}
void OCIO_cpuProcessorApply_predivide(OCIO_ConstCPUProcessorRcPtr *cpu_processor,
OCIO_PackedImageDesc *img)
{
impl->cpuProcessorApply_predivide(cpu_processor, img);
}
void OCIO_cpuProcessorApplyRGB(OCIO_ConstCPUProcessorRcPtr *cpu_processor, float *pixel)
{
impl->cpuProcessorApplyRGB(cpu_processor, pixel);
}
void OCIO_cpuProcessorApplyRGBA(OCIO_ConstCPUProcessorRcPtr *cpu_processor, float *pixel)
{
impl->cpuProcessorApplyRGBA(cpu_processor, pixel);
}
void OCIO_cpuProcessorApplyRGBA_predivide(OCIO_ConstCPUProcessorRcPtr *processor, float *pixel)
{
impl->cpuProcessorApplyRGBA_predivide(processor, pixel);
}
void OCIO_cpuProcessorRelease(OCIO_ConstCPUProcessorRcPtr *cpu_processor)
{
impl->cpuProcessorRelease(cpu_processor);
}
const char *OCIO_colorSpaceGetName(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceGetName(cs);
}
const char *OCIO_colorSpaceGetDescription(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceGetDescription(cs);
}
const char *OCIO_colorSpaceGetFamily(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceGetFamily(cs);
}
int OCIO_colorSpaceGetNumAliases(OCIO_ConstColorSpaceRcPtr *cs)
{
return impl->colorSpaceGetNumAliases(cs);
}
const char *OCIO_colorSpaceGetAlias(OCIO_ConstColorSpaceRcPtr *cs, const int index)
{
return impl->colorSpaceGetAlias(cs, index);
}
OCIO_ConstProcessorRcPtr *OCIO_createDisplayProcessor(OCIO_ConstConfigRcPtr *config,
const char *input,
const char *view,
const char *display,
const char *look,
const float scale,
const float exponent,
const bool inverse)
{
return impl->createDisplayProcessor(
config, input, view, display, look, scale, exponent, inverse);
}
OCIO_PackedImageDesc *OCIO_createOCIO_PackedImageDesc(float *data,
long width,
long height,
long numChannels,
long chanStrideBytes,
long xStrideBytes,
long yStrideBytes)
{
return impl->createOCIO_PackedImageDesc(
data, width, height, numChannels, chanStrideBytes, xStrideBytes, yStrideBytes);
}
void OCIO_PackedImageDescRelease(OCIO_PackedImageDesc *id)
{
impl->OCIO_PackedImageDescRelease(id);
}
bool OCIO_supportGPUShader()
{
return impl->supportGPUShader();
}
bool OCIO_gpuDisplayShaderBind(OCIO_ConstConfigRcPtr *config,
const char *input,
const char *view,
const char *display,
const char *look,
OCIO_CurveMappingSettings *curve_mapping_settings,
const float scale,
const float exponent,
const float dither,
const bool use_predivide,
const bool use_overlay)
{
return impl->gpuDisplayShaderBind(config,
input,
view,
display,
look,
curve_mapping_settings,
scale,
exponent,
dither,
use_predivide,
use_overlay);
}
void OCIO_gpuDisplayShaderUnbind()
{
impl->gpuDisplayShaderUnbind();
}
void OCIO_gpuCacheFree()
{
impl->gpuCacheFree();
}
const char *OCIO_getVersionString()
{
return impl->getVersionString();
}
int OCIO_getVersionHex()
{
return impl->getVersionHex();
}