bdk-blender/scripts/modules/blend_render_info.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

146 lines
4.3 KiB
Python
Executable File

#!/usr/bin/env python3
# SPDX-License-Identifier: GPL-2.0-or-later
# This module can get render info without running from inside blender.
#
# This struct won't change according to Ton.
# Note that the size differs on 32/64bit
#
# typedef struct BHead {
# int code, len;
# void *old;
# int SDNAnr, nr;
# } BHead;
__all__ = (
"read_blend_rend_chunk",
)
class RawBlendFileReader:
"""
Return a file handle to the raw blend file data (abstracting compressed formats).
"""
__slots__ = (
# The path to load.
"_filepath",
# The file base file handler or None (only set for compressed formats).
"_blendfile_base",
# The file handler to return to the caller (always uncompressed data).
"_blendfile",
)
def __init__(self, filepath):
self._filepath = filepath
self._blendfile_base = None
self._blendfile = None
def __enter__(self):
blendfile = open(self._filepath, "rb")
blendfile_base = None
head = blendfile.read(4)
blendfile.seek(0)
if head[0:2] == b'\x1f\x8b': # GZIP magic.
import gzip
blendfile_base = blendfile
blendfile = gzip.open(blendfile, "rb")
elif head[0:4] == b'\x28\xb5\x2f\xfd': # Z-standard magic.
import zstandard
blendfile_base = blendfile
blendfile = zstandard.open(blendfile, "rb")
self._blendfile_base = blendfile_base
self._blendfile = blendfile
return self._blendfile
def __exit__(self, exc_type, exc_value, exc_traceback):
self._blendfile.close()
if self._blendfile_base is not None:
self._blendfile_base.close()
return False
def _read_blend_rend_chunk_from_file(blendfile, filepath):
import struct
import sys
from os import SEEK_CUR
head = blendfile.read(7)
if head != b'BLENDER':
sys.stderr.write("Not a blend file: %s\n" % filepath)
return []
is_64_bit = (blendfile.read(1) == b'-')
# true for PPC, false for X86
is_big_endian = (blendfile.read(1) == b'V')
# Now read the bhead chunk!
blendfile.seek(3, SEEK_CUR) # Skip the version.
scenes = []
sizeof_bhead = 24 if is_64_bit else 20
# Should always be 4, but a malformed/corrupt file may be less.
while (bhead_id := blendfile.read(4)) != b'ENDB':
if len(bhead_id) != 4:
sys.stderr.write("Unable to read until ENDB block (corrupt file): %s\n" % filepath)
break
sizeof_data_left = struct.unpack('>i' if is_big_endian else '<i', blendfile.read(4))[0]
if sizeof_data_left < 0:
# Very unlikely, but prevent other errors.
sys.stderr.write("Negative block size found (corrupt file): %s\n" % filepath)
break
# 4 from the `head_id`, another 4 for the size of the BHEAD.
sizeof_bhead_left = sizeof_bhead - 8
# The remainder of the BHEAD struct is not used.
blendfile.seek(sizeof_bhead_left, SEEK_CUR)
if bhead_id == b'REND':
# Now we want the scene name, start and end frame. this is 32bits long.
start_frame, end_frame = struct.unpack('>2i' if is_big_endian else '<2i', blendfile.read(8))
sizeof_data_left -= 8
scene_name = blendfile.read(64)
sizeof_data_left -= 64
scene_name = scene_name[:scene_name.index(b'\0')]
# It's possible old blend files are not UTF8 compliant, use `surrogateescape`.
scene_name = scene_name.decode("utf8", errors='surrogateescape')
scenes.append((start_frame, end_frame, scene_name))
if sizeof_data_left > 0:
blendfile.seek(sizeof_data_left, SEEK_CUR)
elif sizeof_data_left < 0:
# Very unlikely, but prevent attempting to further parse corrupt data.
sys.stderr.write("Error calculating next block (corrupt file): %s\n" % filepath)
break
return scenes
def read_blend_rend_chunk(filepath):
with RawBlendFileReader(filepath) as blendfile:
return _read_blend_rend_chunk_from_file(blendfile, filepath)
def main():
import sys
for filepath in sys.argv[1:]:
for value in read_blend_rend_chunk(filepath):
print("%d %d %s" % value)
if __name__ == '__main__':
main()