forked from blender/blender
Alaska
297fd23114
Fixes an issue where the sheen would render incorrectly when the normal of the surface is parallel to the incoming direction. Co-authored-by: Lukas Stockner <lukas.stockner@freenet.de> Pull Request: blender/blender#115286 |
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bake | ||
bvh | ||
camera | ||
closure | ||
device | ||
film | ||
geom | ||
integrator | ||
light | ||
osl | ||
sample | ||
svm | ||
util | ||
CMakeLists.txt | ||
data_arrays.h | ||
data_template.h | ||
tables.h | ||
types.h |