Colin Basnett cmbasnett
  • Vancouver, Canada
  • Joined on 2017-05-15
Colin Basnett created pull request blender/blender#122579 2024-05-31 21:29:52 +02:00
WIP: Copy Material to Selected operator copies material slot link type
30915067a1 Copy Material to Selected now sets the link type of the selected objects to match the active object
dce293b62f Fix unreported: wrong serialization of Quaternion during bake
e771ea3d98 Fix use of uninitialized stack memory when registering a Macro
494686b29f Fix potential dangling reference errors
dc69abcb70 Fix #122503: GPv3: Always Initialize vertex_color_ when drawing
Compare 10 commits »
Colin Basnett created branch cmbasnett/copy-material-to-selected-fix in cmbasnett/bdk-blender 2024-05-31 10:15:03 +02:00
Colin Basnett pushed to bdk at cmbasnett/bdk-blender 2024-05-27 23:22:25 +02:00
95f1a268c9 Merge branch 'main' into bdk
71b0e9d92a UI: Don't refresh searchbox region blocks on text input
98c92b9033 Fix more potential crashes when refreshing certain popups
8ea79dc3a7 Fix #122276: Crash when searching for a Collection Instance
8542797c6f Fix: UI: Versioning Error with V3D_SHOW_CAMERA_GUIDES
Compare 817 commits »
Colin Basnett pushed to bdk at cmbasnett/bdk-blender 2024-05-20 20:44:55 +02:00
3a441433f9 Added bitwise operation node
Colin Basnett commented on pull request blender/blender#121333 2024-05-16 04:25:48 +02:00
Geometry Nodes: Add Active Element tool node

Thanks for putting a bow on this, I got distracted with other things!

Colin Basnett pushed to bdk at cmbasnett/bdk-blender 2024-05-08 22:07:54 +02:00
99dbc01cbe Merge branch 'cmbasnett/active-element-node' into bdk
bd321292db Fixed method name
bd9d48f9fd Active Element node now uses Domain drop-down type and has Exists output socket
55a6bbafb1 Call to fetch active_face_index now ensures the face is selected
16634e70f9 Simplified field description and removed retrieval of self object.
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Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-05 01:55:30 +02:00
bd9d48f9fd Active Element node now uses Domain drop-down type and has Exists output socket
Colin Basnett pushed to bdk at cmbasnett/bdk-blender 2024-05-05 00:36:50 +02:00
d8c571b55b Now showing the surface flags when the level object is selected
Colin Basnett commented on pull request blender/blender#121333 2024-05-04 09:01:32 +02:00
Geometry Nodes: Add Active Element tool node

Sorry I had forgotten this, but a while ago a similar topic had came up and we decided not to rely on outputting -1 as an "invalid" output. We discussed this a bit in chat today and thought…

Colin Basnett commented on pull request blender/blender#121333 2024-05-03 20:50:40 +02:00
Geometry Nodes: Add Active Element tool node

Is that true? I'm not that familiar with the system, but if someone tries to use one of the sockets in an unsupported scenario (like object mode) wouldn't I want to output the sockets as -1?

Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-03 09:23:45 +02:00
55a6bbafb1 Call to fetch active_face_index now ensures the face is selected
Colin Basnett pushed to bdk at cmbasnett/bdk-blender 2024-05-03 07:21:07 +02:00
cde001c7e3 Merge branch 'main' into bdk
2b85314f05 Revert "GHOST/Wayland: improve the error message for protocol errors"
7629ef218e Fix #121134: Hide Proportional Editing for armature editmode
530999fb76 Cleanup: add missing SPDX-FileCopyrightText
f6b7464b4c Cleanup: spelling in comments
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Colin Basnett commented on pull request blender/blender#121333 2024-05-03 00:26:02 +02:00
Geometry Nodes: Add Active Element tool node

I have removed those object and data fetches, and also made the point, edge and face index initialize to -1 so that the hair cur case is properly handled and the values are always -1 without…

Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-03 00:24:50 +02:00
16634e70f9 Simplified field description and removed retrieval of self object.
Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-03 00:11:28 +02:00
523f2c8097 Removed unused mesh pointer fetch
Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-02 22:06:50 +02:00
7145eafe31 Fixed functionality. The active element indices are gathered and stored in GeoNodesOperatorData which is passed through to the exec function.
Colin Basnett commented on pull request blender/blender#121333 2024-05-02 20:44:15 +02:00
Geometry Nodes: Add Active Element tool node

This one is needed for ME_VSEL etc.

Colin Basnett pushed to cmbasnett/active-element-node at cmbasnett/bdk-blender 2024-05-02 11:42:53 +02:00
1ab25fd34e Replaced usage of BMesh with the BKE_mesh interface
Colin Basnett created pull request blender/blender#121333 2024-05-02 10:49:17 +02:00
WIP: Geometry Nodes: Add Active Element geometry tool node