Motion transfer setup #1

Manually merged
Sybren A. Stüvel merged 18 commits from cgtinker/powership:motion_transfer into main 2023-06-05 12:06:15 +02:00
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@ -4,7 +4,7 @@ import functools
from collections import deque
from copy import copy
from math import degrees, radians
from typing import TypeVar, Callable, Optional, Iterable, List
from typing import TypeVar, Callable, Optional, Iterable, Union, Any, Tuple
cgtinker marked this conversation as resolved Outdated

Both sqrt and Any are unused.

Both `sqrt` and `Any` are unused.
import bpy
import nodeitems_utils
@ -67,7 +67,10 @@ class PowerShipNodeTree(bpy.types.NodeTree):
def _prepare_nodes(self) -> None:
for node in self.nodes:
node.reset_run()
if isinstance(node, AbstractPowerShipNode):
node.reset_run()
else:
raise TypeError(f"Node type unknown {type(node)}")
def _run_from_node(
self, depsgraph: bpy.types.Depsgraph, start_node: "AbstractPowerShipNode"
@ -117,13 +120,13 @@ class NodeSocketExecute(bpy.types.NodeSocket):
def draw(
self,
context: bpy.types.Context,
layout: bpy.types.Layout,
layout: bpy.types.UILayout,
node: bpy.types.Node,
text: bpy.types.Text,
text: Union[str, Any],
) -> None:
layout.label(text=text)
def draw_color(self, context: bpy.types.Context, node: bpy.types.Node) -> None:
def draw_color(self, context: bpy.types.Context, node: bpy.types.Node) -> Tuple[float, float, float, float]:
return (1.0, 1.0, 1.0, 1.0)