Block a user
623f25bccd
Fix extra half-pixel width of VSE Preview
e118fe6e47
Cycles: Fix directional artifacts in blue noise sampling pattern
b11d8d2e74
Fix #121559: bad node tree zone visibility with frames
a6628fc299
Fix #123255: flickering background in node tree zones
50c5771a77
Build: rebuild OSL (update LFS), resolve LLVM linking error
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-15 09:04:38 +02:00
a318d658a2
Merge branch 'main' into vse-preview-snapping-clean
e42bbfdd48
Build: update 4.2 libraries
78e65fc480
Merge branch 'blender-v4.2-release'
8ab246ddde
Build: fix linking FFMPEG & x265 on Linux
998dd1cdfe
Cleanup: Sculpt: Use simpler argument for brush utility function
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-15 08:41:34 +02:00
2d9a7cc832
Update versioning
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-15 08:31:01 +02:00
459f490dd6
Fix issues, ready for review
VSE: Fix glitchy timeline snapping for small mouse movements around valid snap
Sure thing. Applied the diff, also changed line 302 a bit to make the math clearer:
From: abs(snap_target_frame - snap_source_frame - round_fl_to_int(t->values[0]));
To: abs(snap_target_fram…
John Kiril Swenson
pushed to vse-fix-glitchy-timeline-snapping at eliphaz/blender
2024-06-14 22:52:25 +02:00
3ca8c0062b
Keep original variable names
VSE: Fix glitchy timeline snapping
John Kiril Swenson
pushed to vse-fix-glitchy-timeline-snapping at eliphaz/blender
2024-06-14 07:39:25 +02:00
797f41934a
VSE: Fix glitchy timeline snapping
b03a6bbd60
Cleanup: Remove left-over debug print in tests.
5dfc197262
IDProp: BPY: Support assigning large int values to float properties.
7a7f64cf9d
Fix: EEVEE-Next: Broken area and spot light culling in planar probes
bd764a5796
Windows: 4.2 Library updates for ARM64
John Kiril Swenson
created branch vse-fix-glitchy-timeline-snapping in eliphaz/blender
2024-06-14 07:39:24 +02:00
John Kiril Swenson
pushed to vse-preview-snapping-clean at eliphaz/blender
2024-06-14 05:01:39 +02:00
b73d39cf86
First pass, will refactor (still buggy)
John Kiril Swenson
deleted branch vse-smallfix-both-handle-snap from eliphaz/blender
2024-06-11 01:08:40 +02:00
VSE: Fix snap to hold offset
For me, snapping to hold points is mainly useful for snapping a strip's handles to it's own hold points. Is this addressed with this patch?
This just restores the functionality that was there…
John Kiril Swenson
deleted branch vse-fix-hold-offset-snap from eliphaz/blender
2024-06-11 00:59:50 +02:00
Fix VSE snapping when both strip handles selected
Accidentally based this fix off main but it would be useful to have in 4.2, for whoever merges it ^^;
VSE: Fix snap to hold offset
d899ecb2ec
VSE: Fix snap to hold offset
965a138671
Fix #121025: Edge Slide not picking the correct reference edge
efd3c4b3c9
Fix #122896: Knife snap to edge fails when a vertex is behind the viewer
85f026f478
Cleanup: Move closest_ray_to_segment_v3 logic from snapping code to BLI
fb7d5e49d3
Fix: EEVEE-Next: Shadow: Very low resolution shadow in viewport
John Kiril Swenson
created branch vse-fix-hold-offset-snap in eliphaz/blender
2024-06-09 02:29:58 +02:00
John Kiril Swenson
deleted branch vse-preview-snapping from eliphaz/blender
2024-06-09 00:03:55 +02:00
Fix VSE snapping when both strip handles selected
John Kiril Swenson
created branch vse-smallfix-both-handle-snap in eliphaz/blender
2024-06-08 23:52:08 +02:00