John Kiril Swenson eliphaz
  • Joined on 2021-06-11
John Kiril Swenson deleted branch fix-both-handle-seqslide-on-cancel from eliphaz/blender 2024-10-14 01:36:31 +02:00
John Kiril Swenson commented on pull request blender/blender#128740 2024-10-14 01:36:21 +02:00
Fix #126191: Both handle seqslide modal cancel

Sorry, I assumed you have commit rights, but probably not, so will merge now.

Oh, I have commit rights now. Week was busier than usual so I couldn't get to merging right away. Thanks for…

John Kiril Swenson pushed to fix-split-connected-and-effects at eliphaz/blender 2024-10-14 01:01:21 +02:00
bba656cf36 Avoid adding to VectorSet while iterating on it
John Kiril Swenson commented on pull request blender/blender#128670 2024-10-08 19:13:48 +02:00
Fix #128401: Issues when splitting connected strip

@eliphaz The PR itself seems fine (the commit list, and the patch content). Do you mean the history of changes in the conversation section is messy? I don't think there is a way to clean that…

John Kiril Swenson created pull request blender/blender#128740 2024-10-08 09:08:44 +02:00
Fix #126191: Both handle seqslide modal cancel
John Kiril Swenson created branch fix-both-handle-seqslide-on-cancel in eliphaz/blender 2024-10-08 09:08:20 +02:00
6e2b55035e Fix #126191: Both handle seqslide modal cancel
3dd20a64f0 Fix #128633: Image gizmo missing update for the Properties Editor
dc652aeedb Fix: UI: Restore GP3 Join operator in menu
Compare 3 commits »
John Kiril Swenson commented on issue blender/blender#128401 2024-10-08 08:20:35 +02:00
VSE strip connection breaks when splitting strips with effect

In such case, I would check connections in operator code, check if all those connections are in set of strips to be split, if not, I make backup of connections, destroy connections, perform…

John Kiril Swenson commented on pull request blender/blender#128670 2024-10-08 08:03:33 +02:00
Fix #128401: Issues when splitting connected strip

After checking out VectorSet it seems that internally it calls begin() and end() to see where it should start and stop iteration. As far as I can see it only calls this once at the beginning…

John Kiril Swenson reopened pull request blender/blender#128670 2024-10-08 08:00:51 +02:00
Fix #128401: Issues when splitting connected strip
John Kiril Swenson closed pull request blender/blender#128670 2024-10-08 08:00:37 +02:00
Fix #128401: Issues when splitting connected strip
John Kiril Swenson commented on pull request blender/blender#128670 2024-10-08 08:00:29 +02:00
Fix #128401: Issues when splitting connected strip

Damn it, I merged main in instead of blender-v4.3-release... Won't be making that mistake again.

I rebased and commit history seems to be fine again, but there's still a really ugly mess of…

John Kiril Swenson pushed to fix-split-connected-and-effects at eliphaz/blender 2024-10-08 07:54:21 +02:00
44dbc50e69 Fix typo, make naming clearer inside the lambda
a3dd4f5f57 Fix #128401: Issues when splitting connected strip
6487fc96dd Fix #126024: Separate Geometry nodes does not propagate grease pencil materials
7777fca066 Fix #128178: missing update after attribute conversion
819fce6a3a Linux: add missing files from wayland protocols
Compare 34 commits »
John Kiril Swenson pushed to fix-split-connected-and-effects at eliphaz/blender 2024-10-08 07:41:04 +02:00
33ecb207af Revert "Merge branch 'main'"
John Kiril Swenson pushed to fix-split-connected-and-effects at eliphaz/blender 2024-10-08 07:31:22 +02:00
7ec1edaff8 Merge branch 'main'
88662cf38f Fix typo, make naming clearer inside the lambda
6d5d3ce975 Transform: Simplify and specialize the handling of events
ed1c708619 Merge branch 'blender-v4.3-release'
5eae28e685 Fix: Snap Toggle not updating snap status after a transform operation
Compare 112 commits »
John Kiril Swenson pushed to main at eliphaz/.profile 2024-10-07 03:04:06 +02:00
a24fb02151 Update reports/2024.md
John Kiril Swenson pushed to main at eliphaz/.profile 2024-10-07 03:03:29 +02:00
54b2e1860c Update reports/2024.md
John Kiril Swenson commented on pull request blender/blender#128671 2024-10-06 19:33:52 +02:00
Fix: VSE timeline error w/ quick switch to boxsel

Hi @pablovazquez, just wanted your input on the UI side of things here. After fixing this bug, I realized that the default tool in most spaces is box select. At least for this patch, the logic…

John Kiril Swenson created pull request blender/blender#128671 2024-10-06 19:33:12 +02:00
Fix: VSE timeline error w/ quick switch to boxsel