John Kiril Swenson eliphaz
  • Joined on 2021-06-11
John Kiril Swenson created branch vse-fix-retiming-polling in eliphaz/blender 2024-07-01 05:10:08 +02:00
John Kiril Swenson pushed to vse-fix-retiming-polling at eliphaz/blender 2024-07-01 05:10:08 +02:00
67ca2e298b VSE: Fix retiming menu polling
John Kiril Swenson pushed to vse-improve-reset-retiming at eliphaz/blender 2024-07-01 04:20:59 +02:00
2682252256 Add check to make sure retiming is allowed
832527323e Add checks for retiming_show operator
e711032ad8 Fix typo
John Kiril Swenson created pull request blender/blender#123975 2024-07-01 03:33:33 +02:00
VSE: Fix retiming unallowed strip type crashes
4b8d38c103 VSE: Fix retiming unallowed strip type crashes
John Kiril Swenson created branch vse-fix-unallowed-retiming-crashes in eliphaz/blender 2024-07-01 03:33:00 +02:00
John Kiril Swenson pushed to vse-improve-reset-retiming at eliphaz/blender 2024-07-01 03:07:04 +02:00
0f3b3fb10d Move retiming_key_overlap to Retiming Reset
John Kiril Swenson created pull request blender/blender#123973 2024-07-01 02:41:01 +02:00
VSE: Standardize reset retiming operator
John Kiril Swenson created branch vse-improve-reset-retiming in eliphaz/blender 2024-07-01 02:39:58 +02:00
John Kiril Swenson pushed to vse-improve-reset-retiming at eliphaz/blender 2024-07-01 02:39:58 +02:00
880818f90c VSE: Standardize reset retiming operator
549024b1cc Fix: EEVEE: Broken shadows
783fa03d9a Fix #122651: USD Export: Use solid color texture for DomeLights
53cb73ecea Fix: EEVEE: Depth Of Field: Tile artifact on noisy input
49491bc541 Fix: EEVEE: Light: Invalid read in Shadow Setup shader
Compare 8 commits »
John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-28 23:46:17 +02:00
731fa12ad9 Merge branch 'main' into vse-preview-snapping-clean
4162aeee5f Fix: Sculpt: Incorrect undo behavior with modifiers and new brush code
0d6148c514 Cleanup: Fix assert test in BMesh sculpt brush code
0714795765 Sculpt: Improve base mesh area/normal sampling performance
5643132c08 Refactor: Sculpt: Specialize area/normal sampling loops per PBVH type
Compare 726 commits »
John Kiril Swenson commented on pull request blender/blender#122759 2024-06-26 22:35:34 +02:00
Add snapping in VSE Preview

@iss PR should be good to merge now, since there's an ongoing discussion for enum style, any issues w/ codestyle can be resolved…

John Kiril Swenson commented on pull request blender/blender#122759 2024-06-26 22:33:56 +02:00
Add snapping in VSE Preview

For now I've removed the typedef to move away from the C syntax and conform with the other enums present in transform.hh. Since there's already [ongoing discussion regarding macro style](https:…

John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-26 22:31:14 +02:00
05f0f1a827 Remove typedef in eSnapDir enum
John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-21 21:45:34 +02:00
a8692090ff Move query_snap_sources functions
John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-21 21:00:56 +02:00
c3db6e5fc0 Also update the macros in transform_snap.cc
John Kiril Swenson pushed to vse-preview-snapping-clean at eliphaz/blender 2024-06-21 20:56:57 +02:00
2d997ce155 Small change to enum names (SCE_SNAP_ -> DIR_)
John Kiril Swenson commented on pull request blender/blender#122759 2024-06-21 20:48:07 +02:00
Add snapping in VSE Preview

Hm, even if I include the esnapDir namespace when referencing the enums, I get errors and the code does not compile. The bitwise operators still don't work, telling me "no operator matches these…