Ashley expenses
  • Joined on 2022-09-21
Ashley created branch usd-transform-2d in expenses/blender 2023-02-09 18:06:23 +01:00
Ashley pushed to usd-transform-2d at expenses/blender 2023-02-09 18:06:23 +01:00
acc146247a USD: Basic UsdTransform2d support
50918d44fb Cleanup: Fix const correctness warning in recent commit
1649921791 Fix: Sequencer "Pan" label using incorrect keyword 'heading_ctxt'
50dfd5f501 Geometry Nodes: Edges to Face Groups Node
bfa7f9db0e Assets: Implement viewport drag and drop for geometry nodes
Compare 10 commits »
Ashley commented on pull request blender/blender#104506 2023-02-09 16:31:42 +01:00
USD: add export option that adds a Root 'Xform' node

Yep, you're probably right.

Ashley commented on pull request blender/blender#104515 2023-02-09 16:12:22 +01:00
USD: fix various import problems with the Alab V2 scene

Done in ae08032f71ba360a71278556e9ed47614aa71537.

Ashley pushed to usd-alab-import-fixes at expenses/blender 2023-02-09 16:12:07 +01:00
ae08032f71 Fix setting the UVMap name
Ashley commented on pull request blender/blender#104515 2023-02-09 15:52:30 +01:00
USD: fix various import problems with the Alab V2 scene

Ah, okay what needs to happen is that usd_preview materials needs to explicitly use the perfuv UV map (if set) and usd_full materials needs to explicitly use st (if set).

Ashley pushed to usd-root-node at expenses/blender 2023-02-09 15:40:37 +01:00
b4d80f0ace Clarify documentation, rename to add_root_node
Ashley commented on pull request blender/blender#104506 2023-02-09 15:27:40 +01:00
USD: add export option that adds a Root 'Xform' node

I'm not sure that this would be an accurate description, as the node is just grouping all the other nodes, not changing their transformations.

Ashley commented on pull request blender/blender#104515 2023-02-09 15:25:00 +01:00
USD: fix various import problems with the Alab V2 scene

As only the preview .jpg textures are loaded by default, having perfuv be the default makes sense. If you click 'Import All Materials' during import, it'll load the UDIMs which the st UVs…

Ashley commented on pull request blender/blender#104515 2023-02-09 15:13:08 +01:00
USD: fix various import problems with the Alab V2 scene

USD is so adaptable that any token is possible here. In practice I think :r is the most likely situation here and that anything else is going to happen rarely.

Ashley created pull request blender/blender#104515 2023-02-09 14:20:07 +01:00
Fix various problems with the Alab V2 USD Scene
Ashley created branch usd-alab-import-fixes in expenses/blender 2023-02-09 14:16:50 +01:00
Ashley pushed to usd-alab-import-fixes at expenses/blender 2023-02-09 14:16:50 +01:00
f9ead67d0a Fix various problems with the Alab V2 USD Scene
ca183993a5 Fix freeing uninitialized pointer in GHOST/Wayland + X11 fallback
0e196bab76 Build: disable LTO for Python builds
Compare 3 commits »
Ashley pushed to dev at expenses/blender 2023-02-09 14:16:47 +01:00
d3e55170f0 Fix various problems with the Alab V2 USD Scene
Ashley created pull request blender/blender#104506 2023-02-09 12:33:39 +01:00
[USD Export] Add an option that adds a Root 'Xform' node
Ashley pushed to usd-root-node at expenses/blender 2023-02-09 12:30:55 +01:00
606e1ad2d8 Use an Xform instead as Scopes can't have transforms on them
Ashley pushed to dev at expenses/blender 2023-02-09 12:30:53 +01:00
f77ab13788 Use an Xform instead as Scopes can't have transforms on them
Ashley pushed to usd-root-node at expenses/blender 2023-02-09 12:18:57 +01:00
d8316e811e [USD Export] Add a setting that adds a Root 'Scope' node
Ashley created branch usd-root-node in expenses/blender 2023-02-09 12:18:57 +01:00
Ashley pushed to dev at expenses/blender 2023-02-09 12:18:55 +01:00
3d9cbac841 [USD Export] Add a setting that adds a Root 'Scope' node
54114723a5 Merge remote-tracking branch 'origin/main' into dev
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