tool not usable via scripting #4
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I tried to build an add-on to batch convert 3ds files to glb using your tool, but I noticed I'm not able to invoke it due to a wrong syntax.
Down below I posted an example of what happen invoking in console the tool.
I don't know if there is workaround for that or if there is a specific way to use it via script (I'm not a programmer).
Versions:
Blender 4.2.1
io_scene_3ds 2.7.1
@Andrea-Fabris Thanks for the report, I changed the bl_idname to
.max3ds
to fix this issue.See commit
af3d420b99