X3D/WRL Import: Add support for movie texture. #32
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Reference: extensions/io_scene_x3d#32
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Current implementation does not take MovieTexture into account. Import is in theory the same procedure as image texture, but instead of the image file load the video file to the image texture node and set auto refresh to true, cyclic to loop value, start frame to startTime/fps, Frames to frame count identified by loading the cxlip to movie editor and getting frame duration (https://docs.blender.org/api/current/bpy.types.MovieClip.html#bpy.types.MovieClip.frame_duration).
https://graphcomp.com/info/specs/sgi/vrml/spec/part1/nodesRef.html#MovieTexture
Attached is a wrl file and video file for testing.