Web3D X3D/VRML2 format Add-on
Bastien Montagne
aec1853f5b
Previously, that script whould create an object (two, actually!), mesh, material etc. for every 'Shape' node, even when x3d format has intancing capabilities. That would made importing files with many copies of same object insanely long. Now we support instances of objects, geometry (aka meshes), materials (aka appearance) and images, should be enough for now. Also, fixed some old cruft like still using tessface stuff in a few minor places and such. |
||
---|---|---|
source |