Web3D X3D/VRML2 format Add-on
Seva Alekseyev (NIH)
4caf81e518
It supports: - all geometry nodes from Rendering - all geometry nodes from Geometry3D - ImageTexture (including primitives) - TextureTransform (needs careful testing) - all lamp nodes from Lighting - Viewpoint I've been going by the standard as outlined here: http://www.web3d.org/documents/specifications/19775-1/V3.3/index.html When not sure, I'd compare to a reference implementation, X3DOM ( http://www.x3dom.org/ ). The UI was left intact from the existing implementation. Reviewed by campbellbarton and mont29 |
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