Web3D X3D/VRML2 format Add-on
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Seva Alekseyev (NIH) 4caf81e518 X3D import: expanded support to a larger subset of the standard.
It supports:

    - all geometry nodes from Rendering
    - all geometry nodes from Geometry3D
    - ImageTexture (including primitives)
    - TextureTransform (needs careful testing)
    - all lamp nodes from Lighting
    - Viewpoint

I've been going by the standard as outlined here:
    http://www.web3d.org/documents/specifications/19775-1/V3.3/index.html
When not sure, I'd compare to a reference implementation, X3DOM ( http://www.x3dom.org/ ).

The UI was left intact from the existing implementation.

Reviewed by campbellbarton and mont29
2015-10-15 12:44:50 +02:00
source X3D import: expanded support to a larger subset of the standard. 2015-10-15 12:44:50 +02:00