Viewport Display is set to Default, when "Cleaning Distorted Faces" #6
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
If I want to clean up distorted faces, it changes the viewport display back to the default values.
I'd like to keep my settings at "Wireframe" and "All Edges" on, while changing the angle value.
Even the disabled "Shadow" will be checked again, after changing the angle.
Blender 4.2.1
3D Print Toolbox 1.1.1
Could you please prove steps to reproduce the issue?
I looked at the operator and it does not have the code that affects object or viewport display settings. You can look at it yourself, it's just 15 lines of code.
If you notice settings reset after you tweak
Adjust Last Operation
when you changed those settings after using the operator, then it just how undo in Blender works.In this case this is not related to specific implementation of Clean Distorted operator, all operators behave this way.
Closing for now, if you manage to reproduce the issue and it's not related to undo, then we can reopen this issue.