GPU: Shader Create Info GLSL-C++ stubs #3

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Clément Foucault wants to merge 90 commits from create-info-cpp-macros into glsl-include

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@ -80,6 +80,6 @@ GPU_SHADER_CREATE_INFO(basic_depth)
FRAGMENT_SOURCE("basic_depth_frag.glsl") FRAGMENT_SOURCE("basic_depth_frag.glsl")
GPU_SHADER_CREATE_END() GPU_SHADER_CREATE_END()
BASIC_OBTYPE_VARIATIONS(basic_depth, basic_depth, draw_globals); BASIC_OBTYPE_VARIATIONS(basic_depth, basic_depth, draw_globals)
/** \} */ /** \} */