Aleš Jelovčan frogstomp
Aleš Jelovčan opened issue blender/blender#130216 2024-11-13 11:41:58 +01:00
GPv3: Crash in render (change title, need to investigate cause, see file)
Aleš Jelovčan commented on issue blender/blender#130178 2024-11-13 09:32:52 +01:00
Grease pencil 3: when "Auto lock inactive layers" in on strokes can't be moved to other layers

In my opinion lock should mean nothing gets changed, nothing moves in or out. Layer or material lock. Yes, it is true we find ourselves debugging the situation where something does not want to…

Aleš Jelovčan opened issue blender/blender#130189 2024-11-12 19:18:24 +01:00
GPv3: Crash with layer parenting on last layer when there are more than two layers
Aleš Jelovčan opened issue blender/blender#130176 2024-11-12 15:55:13 +01:00
GPv3: Fill tool sometimes uses zero opacity fill
Aleš Jelovčan opened issue blender/blender#129914 2024-11-06 16:53:06 +01:00
GPv3: Geometry nodes ignoring Stroke order 3d option
Aleš Jelovčan opened issue blender/blender#129862 2024-11-05 14:25:13 +01:00
GPv3: Lineart not registering newly added objects
Aleš Jelovčan commented on issue blender/blender#129820 2024-11-04 22:05:07 +01:00
GPv3: Fill bucket doesn't right colors when color attributes are enabled

@Dantti the issue here is not fill tool but color picker, which is already reported:

blender/blender#129749

Please confirm that/if this is the case

Aleš Jelovčan commented on issue blender/blender#129749 2024-11-04 10:01:41 +01:00
GP Color Attribute does not update when use_unified_color is enabled

Thanks for clarifying. Did the reset and the issue persists.

Aleš Jelovčan commented on issue blender/blender#129749 2024-11-04 09:44:24 +01:00
GP Color Attribute does not update when use_unified_color is enabled

@PratikPB2123 I can confirm with the latest commits and also from 2 days ago. Doing factory defaults is a big favor to ask if user has many plugins and custom shortcuts or themes.

Setting color…

Aleš Jelovčan opened issue blender/blender#129727 2024-11-02 19:00:11 +01:00
GPv3: renaming bones of armatures does not rename grease pencil vertex groups
Aleš Jelovčan opened issue blender/blender#129671 2024-11-01 09:42:03 +01:00
GPv3: Cut tool not respecting material lock setting
Aleš Jelovčan commented on issue blender/blender#129255 2024-10-21 11:26:13 +02:00
GPv3: Hue/saturation modifier makes fill black

@LukasTonne even so, we have a regression. image

Do we split this to another bug report?

Aleš Jelovčan commented on issue blender/blender#129255 2024-10-21 11:15:33 +02:00
GPv3: Hue/saturation modifier makes fill black

@LukasTonne if you apply this fix to a suzzane, pay attention to the rim light stroke.

Aleš Jelovčan opened issue blender/blender#129255 2024-10-19 18:34:19 +02:00
GPv3: Hue/saturation modifier makes fill black
Aleš Jelovčan opened issue blender/blender#129247 2024-10-19 13:17:02 +02:00
GPv3: removing material changes matertial of existing strokes
Aleš Jelovčan opened issue blender/blender#129207 2024-10-18 11:23:44 +02:00
GPv3: Linked GPv2 objects disappear when reopening file
Aleš Jelovčan commented on issue blender/blender#128769 2024-10-17 10:59:52 +02:00
GPv3: Interpolation changing static strokes

@LukasTonne just opening blender in 2d animation, makin one stroke on 2 frames and interpolating between

Aleš Jelovčan commented on issue blender/blender#128769 2024-10-16 22:00:43 +02:00
GPv3: Interpolation changing static strokes

@LukasTonne sorry to report that most likely after this patch, the interpolation produces only blank frames

Aleš Jelovčan commented on issue blender/blender#128769 2024-10-09 13:03:53 +02:00
GPv3: Interpolation changing static strokes

@LukasTonne thanks for detailed explaination. The stroke selection is not really at fault here. I'm attaching simpler file. Object above have interpolation done in GPv2. The main point is this,…