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forked from blender/blender
blender/extern/xdnd
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
..
CMakeLists.txt File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
README.blender
xdnd.c
xdnd.h

Project: X Drag and Drop
URL: http://www.newplanetsoftware.com/xdnd/ (defunct)
     https://freedesktop.org/wiki/Specifications/XDND/ (cache)
License: GPLv2+
Upstream version: 2000-08-08
Local modifications:
* Fix T33192
  Opening Blender breaks drag-and-drop support on the KDE desktop.