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forked from blender/blender
blender/intern/cycles/device
Aldo Bleeker 632af7d253 Cycles: solve compilation errors with OptiX 7.7
* User simpler API names that accept both PTX and OptiX-IR
* New argument for optixProgramGroupGetStackSize, leave to default
* Remove OptixPipelineLinkOptions::debugLevel that does nothing

Pull Request: blender/blender#107450
2023-05-15 15:28:33 +02:00
..
cpu Cycles: refactor to move part of KernelData definition to template header 2022-07-15 13:40:04 +02:00
cuda Cycles: Improve denoiser update performance when rendering with multiple GPUs 2022-08-12 16:00:54 +02:00
dummy Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
hip Cycles: enable Vega GPU/APU support 2022-06-28 18:35:43 +02:00
metal Fix macOS build error after recent changes to enable Intel GPUs 2022-11-28 19:21:50 +01:00
multi Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
oneapi Cycles: Fix crashes in oneAPI backend for scenes not fitting in dGPU memory 2022-09-06 15:38:15 +02:00
optix Cycles: solve compilation errors with OptiX 7.7 2023-05-15 15:28:33 +02:00
CMakeLists.txt Cycles: Add support for rendering on Intel GPUs using oneAPI 2022-06-29 12:58:04 +02:00
denoise.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
denoise.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
device.cpp Cycles: Add support for rendering on Intel GPUs using oneAPI 2022-06-29 12:58:04 +02:00
device.h Cleanup: compiler warning 2022-07-15 15:20:53 +02:00
graphics_interop.cpp Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
graphics_interop.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
kernel.cpp Fix Cycles MNEE not working for Metal 2022-05-31 17:24:43 +02:00
kernel.h Cycles: use SPDX license headers 2022-02-11 17:47:34 +01:00
memory.cpp Cycles: Add half precision float support for volumes with NanoVDB 2022-05-23 19:08:01 +02:00
memory.h Cleanup: renaming and consistency for kernel data 2022-06-20 12:30:48 +02:00
queue.cpp Cleanup: add verbose logging category names instead of numbers 2022-06-17 14:08:14 +02:00
queue.h Cycles: generalize shader sorting / locality heuristic to all GPU devices 2022-07-15 13:42:47 +02:00