forked from blender/blender
Sergey Sharybin
b8a7be0487
This change adds `--prune-destructive` command line argument to the `make_update.py` script which ensures directories which used to be an in-worktree checkout do not exist. Currently it is addons and addons_contrib folders. This gives buildbot an ability to ensure checkout used for build is correct, regardless of which branch or patch was built there. The option is needed because sometimes it is still required to be able to build patches against v330 or v360 which still use the old style of addons. Alternative solution could be to ignore the folders in the INSTALL command, but this could have impact on users who wants to package custom addons. The downside of this solution is that buildbot potentially will be downloading addons and addons_contrib repositories every time it builds a patch against v330 or v360. It should not be a problem in practice since the repositories are rather small, and patches for these tracks are not built very often. Ref #126557 Pull Request: blender/blender#127798 |
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build_environment | ||
buildbot | ||
cmake | ||
config | ||
package_spec | ||
utils | ||
windows |