Lukasz Czyz glukoz
  • Joined on 2016-07-07
Lukasz Czyz commented on pull request blender/blender#114545 2024-08-08 12:21:21 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

@glukoz Note that @mod_moder is not a module owner and would not be the one approving this PR to land. So this is still waiting for review from someone else, and you could do all the changes…

Lukasz Czyz commented on pull request blender/blender#114545 2024-08-06 13:04:09 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

@Sergey Can we determine a final set of reviewers who are going to look at this and possibly request some changes? I would prefer to implement all requested changes at once in order to avoid…

Lukasz Czyz commented on pull request blender/blender#114545 2024-07-30 13:59:15 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

Thank you. What would be the next step for this?

Lukasz Czyz commented on pull request blender/blender#114545 2024-07-17 14:38:22 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

I'm getting crashes when using average island scale in this build.

Fixed it with the latest commit. Thank you for thorough testing!

Lukasz Czyz pushed tag v3.6.14 to glukoz/blender 2024-07-17 14:36:59 +02:00
Lukasz Czyz pushed tag v4.2.0 to glukoz/blender 2024-07-17 14:36:59 +02:00
Lukasz Czyz pushed tag v3.3.21 to glukoz/blender 2024-07-17 14:36:59 +02:00
Lukasz Czyz pushed to uv_unwrapping_slim_algorithm_v5_update at glukoz/blender 2024-07-17 14:36:55 +02:00
18a28c5f56 SLIM - fix for a crash.
Lukasz Czyz commented on pull request blender/blender#114545 2024-07-15 17:49:21 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

I tried this out and it seems to work well. @glukoz are you still working on things, or do you think it is ready at this point?

I think it is ready.

Lukasz Czyz pushed to uv_unwrapping_slim_algorithm_v5_update at glukoz/blender 2024-07-15 17:45:20 +02:00
e3501a0fc4 Merge branch 'main' into uv_unwrapping_slim_algorithm_v5_update
3fcd80db68 Fix #124621: EEVEE closure reservoir sampling not considering color weight
4f46493eae VSE: Reword the text of the movie add "use_framerate" option
8aedcd5143 Merge branch 'blender-v4.2-release'
1c3d51a2f1 Release: Update freedesktop xml for 4.2.
Compare 1120 commits »
Lukasz Czyz commented on pull request blender/blender#114545 2024-07-01 18:26:41 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

Improvements done.

Can we merge this change now?

Lukasz Czyz pushed to uv_unwrapping_slim_algorithm_v5_update at glukoz/blender 2024-07-01 13:27:37 +02:00
c58d7419a0 Make format.
Lukasz Czyz pushed to uv_unwrapping_slim_algorithm_v5_update at glukoz/blender 2024-07-01 13:25:12 +02:00
23d5a9b75b SLIM - improve naming and prop layout.
Lukasz Czyz commented on pull request blender/blender#114545 2024-06-27 20:40:57 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

Sure, those names are fine. You can also add a few separators (uiItemS) to better group properties.

I am currently on a short leave. I will update the names and the prop layout after this…

Lukasz Czyz commented on pull request blender/blender#114545 2024-06-25 21:58:35 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

One way to get around it would be to add a boolean:

I've implemented it.

One suggestion: what about such names:

				[x] Importance Weights
Weights Group	[ uv_importance      …
Lukasz Czyz pushed tag v3.6.13 to glukoz/blender 2024-06-25 21:54:08 +02:00
Lukasz Czyz pushed tag v3.3.20 to glukoz/blender 2024-06-25 21:54:08 +02:00
Lukasz Czyz pushed to uv_unwrapping_slim_algorithm_v5_update at glukoz/blender 2024-06-25 21:54:05 +02:00
e81e939a64 Make format.
5bb1afc296 SLIM - importance weights boolean.
Compare 2 commits »
Lukasz Czyz commented on pull request blender/blender#114545 2024-06-25 14:58:26 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

So I guess it could just be shortend to Weight or Importance and just have a tool tip with the full name and what it does, for now.

If the popup cannot be widened, then my proposition is to…

Lukasz Czyz commented on pull request blender/blender#114545 2024-06-25 10:36:12 +02:00
The SLIM UV unwrap algorithm implementation for Blender 4.x

One issue: the 'Importance Weights' label is truncated in the operator popup due to it is too narrow: image

Can…