Campbell Barton ideasman42
  • Australia
  • Joined on 2005-01-30
Campbell Barton pushed to pr-fix-127691 at ideasman42/blender 2024-09-27 09:07:38 +02:00
c8d36866c8 Attributes: support setting the active attribute to "None"
Campbell Barton created branch pr-fix-127691 in ideasman42/blender 2024-09-27 09:07:38 +02:00
Campbell Barton created pull request blender/blender#128228 2024-09-27 06:45:58 +02:00
Fix #128226: Memory leak generating mesh data outside depsgraph eval
Campbell Barton created branch pr-fix-128226 in ideasman42/blender 2024-09-27 06:31:26 +02:00
Campbell Barton pushed to pr-fix-128226 at ideasman42/blender 2024-09-27 06:31:26 +02:00
30c0f1190d Fix #128226: Memory leak generating mesh data outside depsgraph eval
38a888c794 Cleanup: correct FOREACH_OBJECT_FLAG_BEGIN flag argument
0f1bdd551c Fix: Sculpt: Debug assert when undoing deformation
f241c15042 Cleanup: Sculpt: Simplify threaded node iteration
d832bf3ae4 Fix #122096: Crash after editing multi-user mesh with two scenes
Compare 10 commits »
Campbell Barton opened issue blender/blender#128226 2024-09-27 06:07:28 +02:00
Memory leask selecting meshes in multi-object edit-mode
Campbell Barton commented on pull request blender/blender#128224 2024-09-27 05:45:05 +02:00
Abandoned: Refactor join_triangles operator

Not a full review, replying to some points.

    1. Python may call this BMesh operator (the UI isn't the only caller).
    1. The use of a slot instead of BM_ELEM_SELECT flag check allows the…
Campbell Barton pushed to main at blender/blender 2024-09-27 04:42:22 +02:00
38a888c794 Cleanup: correct FOREACH_OBJECT_FLAG_BEGIN flag argument
Campbell Barton pushed to main at blender/blender 2024-09-27 04:29:29 +02:00
7409db3e89 Fix crash applying object transform for multi-user objects
Campbell Barton pushed to main at blender/blender 2024-09-27 03:03:26 +02:00
33b80415aa Cleanup: use const, correct arg names, spelling, use ELEMN(..)
634e44de9f Cleanup: remove redundant null check
Compare 2 commits »
Campbell Barton merged pull request blender/blender#128147 2024-09-26 13:15:33 +02:00
Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Campbell Barton pushed to main at blender/blender 2024-09-26 13:15:18 +02:00
381898b6dc Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Campbell Barton commented on pull request blender/blender#128076 2024-09-26 12:57:03 +02:00
GPU: Change GLSL include directive

picky 1024 -> sizeof(buffer).

Campbell Barton commented on pull request blender/blender#128076 2024-09-26 12:57:02 +02:00
GPU: Change GLSL include directive

Even to get something working quickly, this could be a vector of char arrays, to allow inserting of arbitrary text.

Campbell Barton commented on pull request blender/blender#128076 2024-09-26 12:57:01 +02:00
GPU: Change GLSL include directive

A short description of what's being done here would be good (commenting our per-processing lines).

Campbell Barton commented on pull request blender/blender#128076 2024-09-26 12:57:00 +02:00
GPU: Change GLSL include directive

Overall, if this works, the change is small & isolated enough that any improvements can be made in main (accepting).

Campbell Barton closed issue blender/blender#128092 2024-09-26 09:56:32 +02:00
PySide6 shiboken6 conflict