Campbell Barton ideasman42
  • Australia
  • Joined on 2005-01-30
Campbell Barton created pull request blender/blender#128147 2024-09-26 01:54:06 +02:00
Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
Campbell Barton created branch pr-path-utils-cxx in ideasman42/blender 2024-09-26 01:53:10 +02:00
Campbell Barton pushed to pr-path-utils-cxx at ideasman42/blender 2024-09-26 01:53:10 +02:00
536af25255 Refactor: move BLI_path_util header to C++, rename to BLI_path_utils
36edfe04e0 Refactor: move blenlib tempfile to C++
aac0c2cc5f Fix #127051: Compositing using multiple Levels nodes freezes Blender
7ec12a784b Tests: Update hash for updated geometry nodes triangulate test
2ba0828de0 Tests: Update hash for updated geometry nodes triangulate test
Compare 10 commits »
Campbell Barton pushed to main at blender/blender 2024-09-26 01:41:05 +02:00
36edfe04e0 Refactor: move blenlib tempfile to C++
Campbell Barton pushed to main at blender/blender-developer-docs 2024-09-25 14:06:11 +02:00
641bdf0565 4.3: add "Minimum Stretch" slim unwrap method to release notes
Campbell Barton pushed to main at blender/blender-developer-docs 2024-09-25 12:52:53 +02:00
e5447bbe1e Correct spelling & URL as hash
f93fe8f5b1 Cleanup: respect maximum line width in 4.3 release notes
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Campbell Barton pushed to main at blender/blender 2024-09-25 12:15:54 +02:00
01825a85cb Cleanup: quiet compiler warnings
Campbell Barton approved blender/blender#128081 2024-09-25 12:11:09 +02:00
Refactor: Move BPY headers to proper C++ ones.

LGTM, Blender as a Python module works.

Campbell Barton pushed to main at blender/blender 2024-09-25 11:38:10 +02:00
8dcd51ddc3 Fix crash in recent fix for #128104
Campbell Barton pushed to main at blender/blender 2024-09-25 11:30:44 +02:00
0e08e8bf2d Cleanup: add missing CMake headers, update "check_cmake" config
840c65f442 Cleanup: spelling in comments
c3b11fbfae Cleanup: correct outdated code comment
Compare 3 commits »
Campbell Barton closed issue blender/blender#126921 2024-09-25 06:53:53 +02:00
Regression: Face-snapping the vertices of mesh ignores the closest faces
Campbell Barton commented on issue blender/blender#126921 2024-09-25 06:53:49 +02:00
Regression: Face-snapping the vertices of mesh ignores the closest faces

This was an intentional change, see: #111767, 2cead79747f71738e5f495bf655f6a3fddf19952

Closing.

Campbell Barton reopened issue blender/blender#126921 2024-09-25 06:41:21 +02:00
Regression: Face-snapping the vertices of mesh ignores the closest faces
Campbell Barton closed issue blender/blender#126921 2024-09-25 06:38:10 +02:00
Regression: Face-snapping the vertices of mesh ignores the closest faces
Campbell Barton commented on issue blender/blender#126921 2024-09-25 06:38:05 +02:00
Regression: Face-snapping the vertices of mesh ignores the closest faces

For the desired behavior disable "Target Selection: Include Active" so the mesh doesn't snap to itself.

This is working as intended.

Campbell Barton pushed to py-autopep8-update at ideasman42/blender 2024-09-25 06:34:09 +02:00
f2d12f7f67 Update autopep8 1.6.0 -> 2.3.1, remove outdated "toml" module
1d0f0604ac GHOST/Wayland: set cursor hand identifiers
b3a3c7fbb0 Update license information
470ccdd327 Linux: update ShaderC (#2)
e0352eb807 Platforms: Win32 Calm GHOST_WindowWin32 initializing Warning
Compare 450 commits »
Campbell Barton deleted branch temp-shaderc-rebuild from blender/lib-linux_x64 2024-09-25 06:31:28 +02:00
Campbell Barton suggested changes for blender/blender#112004 2024-09-25 05:40:09 +02:00
Fix: Inconsistent input drag editing for factor properties

Testing, this also changes the behavior of pressing Shift.

Campbell Barton pushed to main at blender/blender 2024-09-25 05:09:35 +02:00
1d0f0604ac GHOST/Wayland: set cursor hand identifiers