Game Engine categories are no longer there #37522
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legacy module
Rendering & Cycles
legacy module
User Interface
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Cycles
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Documentation
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Infrastructure: blender.org
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Infrastructure: Blender Web Assets
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Infrastructure: Websites
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User Interface
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Unbreak Now!
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Confirmed
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Duplicate
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Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
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Report
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Reference: infrastructure/blender-org#37522
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As discussed on bf-committers it would be nice if there was some simple way to add them back, but needs a bit of thought and probably code work to get it to fit well with phabricator projects and custom fields.
Changed status to: 'Open'
Added subscriber: @brecht
Added subscriber: @Moguri
Project tags instead of the categories (like what's used for the rest of the tracker) would probably work.
Added subscriber: @dfelinto
Any news on this? It would be very helpful to organize all of the GE bugs.
It should be possible to do this with projects. Would these project names be ok?
I think they can be assigned to categories pretty easy by searching for e.g. "Category: Rendering", and then doing a batch operation, but I should disable sending emails during that.
Added subscriber: @brita
If you can assign the project names based on our old categories, then that would be great. Otherwise, it might be a good time to re-evaluate our categories if we have to re-tag every entry manually anyways. In addition to the project names listed, we also had a Conversion and an Audio category.
Changed status from 'Open' to: 'Resolved'
I've now created projects and assigned them to the tasks based on the old categories, so I think that' solves this.
Thank you! This will be really helpful. :)