Richard Antalik iss
  • Joined on 2018-06-01
Richard Antalik created pull request blender/blender#129838 2024-11-05 07:28:47 +01:00
Fix #126272: Set speed operator doesn't work correctly
Richard Antalik pushed to 126272 at iss/blender 2024-11-05 07:28:27 +01:00
4f04a172e9 Fix #126272: Set speed operator doesn't work correctly
007fd95f17 Fix #129578: Crash setting pose mode using Context.temp_override(..)
8c3b734560 Fix #129406: Crash on copy to selected for scene input property
10e6fee4ef Fix: Skip mixing enum/reference index attributes in simulation bake
426ed8c61e Fix #129425: Using Voxel Remesh in sculpt mode can crash
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Richard Antalik created branch 126272 in iss/blender 2024-11-05 07:28:26 +01:00
Richard Antalik created pull request blender/blender#129835 2024-11-05 04:18:15 +01:00
Fix: VSE: use after free in for loop
Richard Antalik pushed to fix-use-free2 at iss/blender 2024-11-05 04:16:46 +01:00
a978c0a664 Fix: VSE: use after free in for loop
Richard Antalik created branch fix-use-free2 in iss/blender 2024-11-05 04:16:46 +01:00
Richard Antalik deleted branch 129406 from iss/blender 2024-11-05 03:55:18 +01:00
Richard Antalik closed issue blender/blender#129406 2024-11-05 03:55:14 +01:00
VSE: Doing "copy to selected" with a Scene strip's input property (Camera/Sequencer) will crash Blender.
Richard Antalik pushed to blender-v4.3-release at blender/blender 2024-11-05 03:55:11 +01:00
8c3b734560 Fix #129406: Crash on copy to selected for scene input property
Richard Antalik merged pull request blender/blender#129562 2024-11-05 03:55:10 +01:00
Fix #129406: Crash on copy to selected for scene input property
Richard Antalik pushed to main at iss/.profile 2024-11-05 03:53:41 +01:00
efb2d35bb5 Update reports/2024.md
Richard Antalik pushed to 129406 at iss/blender 2024-11-05 03:23:54 +01:00
bcbece2289 Fix unnecessary whitespace change
Richard Antalik commented on pull request blender/blender#129562 2024-11-05 03:16:41 +01:00
Fix #129406: Crash on copy to selected for scene input property

Ah it turnes out, that I was stupid. I was thinking, that there is no static_cast used in code, so I have used C-style casting, but that is incorrect cast type for this. I was bit confused about…

Richard Antalik pushed to 129406 at iss/blender 2024-11-05 03:12:55 +01:00
66227489c9 reinterpret_cast actually...
0309df70a9 Fix bad syntax
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Richard Antalik pushed to 129406 at iss/blender 2024-11-05 03:04:48 +01:00
f6f4d4ce72 Use static_cast instead of C style cast
Richard Antalik closed issue blender/blender#126168 2024-11-04 06:40:22 +01:00
VSE Retiming Keys, Retiming Transition unable to slide
Richard Antalik commented on issue blender/blender#126168 2024-11-04 06:40:16 +01:00
VSE Retiming Keys, Retiming Transition unable to slide

Seems that this was already fixed, so will close this issue. Thanks for reporting though.

Richard Antalik pushed to 126461 at iss/blender 2024-11-04 06:08:06 +01:00
30b6e3d3aa Refine comment
Richard Antalik closed issue blender/blender#125162 2024-11-04 06:05:24 +01:00
when both camera & sequencer scene clips are added to the VSE, teh audio from the sequencer clip does not play.