So I have checked with other developers about how this works, and unfortunately simplifying this workflow would break other workflows. And because of that we don't want to change this behavior.…
Sounds good. I also think we should not change this.
We shouldn't be relying on the fact that an update happens due to a change in a different property.
This is not relying on that. Scene is not set when handling override "stuff". Changing…
Ok, so I have found the logic in collection_filter_rendered_strips()
more particular in must_render_strip()
It says, that Strips in same channel or higher than its effect are rendered.
So…
render of (retimed) frozen frames is too slow
This was fixed in 4.3
When snapping is enabled, retiming keys don't snap on other strips.
This is not a bug technically, as it is not…