This was already fixed by 952f41a9fd93c81ff49c25820e5008250aa104b5, so will close this report.
952f41a9fd93c81ff49c25820e5008250aa104b5 already fixed this issue so closing PR.
To me it sounds that these standards define a "thing" that has particular properties. So you can't mix and match properties of multiple standards in one "thing".
Where does the Rec.601 come…
Tested PR now. The colors are correct in ffplay, but importing rendered movie back to VSE causes color shift. I suspect, that we also need to correct Rec.601 assumed colorspace when converting to…
Sure, it will very likely be backported. My point was, that "normal" renders do work correctly - really technicality. But I have no idea how bad this issue is in general. With enough noise, there…
Perhaps, this could be for future PR, but Rec. 601, 709 and 2020 standards also define a movie resolutions - SD, HD, 4K/8K respectively. So I think, that we should either make a property for which…
The issue was fixed in 4.3 release. Perhaps this could be backported to 4.2, since this affects the rendered image, but I wouldn't call this a critical issue.
I was just checking this out, and I did specify these parameters to AVCodecParameters
instead of AVCodecContext
. I did not expect these to be at multiple places at once. Not sure why, since I…
Hello, thanks for the report. On this tracker we don't handle user level support. For help using Blender, please try one of the community websites: https://www.blender.org/community/
If you…
Seems, that curve to GP is TODO - #126486. As for mesh, I see only way to convert is via lineart, but I guess you mean, that this option should not be there in the first place.
...Ah, it has to have modifier as well.
So the H key runs pose.hide
operator, but Alt+H runs paint.face_vert_reveal
. pose.reveal
operator does work, but it is not mapped to any key. Also…
Trace says, that thread doing nothing has crashed... Similar to #111083, continued in #111239 and there is also #110335. These reports are mostly about HW compatibility, which should not be issue…