I apologize for the long file, it was originally used in a bug report for a rarer issue. I have shortened the render time to 500 frames. I have also attached examples of what frames 250 and 500…
This issue still exists on the current release of 4.0:
version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash: 9be62e85b727, type: release
build date: 2023-12-05,…
A temporary workaround is to add the following node setup to the modifier stack of any objects which might have zero-sized geometry and are parented to objects with animated scale:
System info attached. Relevant bits are:
- Blender 4.0.0 beta (commit 1c4b2ad17f5f)
- Version: '4.6.0 NVIDIA 535.104.12'
I have reproduced the issue from scratch with a simpler setup, which is attached. Instructions are:
- Open the startup file.
- Delete the lamp.
- Add a plane, and scale it to zero in edit…
bpy.ops.object.data_transfer()
) crashes when using context.copy()
via addon
One difference when running as an addon is that the active area is a menu instead of the text editor. Running a debugger, it looks like a uiBlock
in the menu has a screwed up list of buttons,…
bpy.ops.object.data_transfer()
) crashes when using context.copy()
via addon
Investigating now.
@brecht Since it has been a while I am realizing it may not have pinged you when I re-requested your review. Are you still available to provide feedback?
I agree with and have incorporated your feedback. What do I need to do to add this functionality to the docs?