Hi, thanks for the feedback. You're probably right about the tile cropping and memory usage, fixing that is priority number one for me at the moment.
Sorry about the development being slower…
Hi, I rewrote the chunking to be tile-based.
Overall this seems to work very well, path guiding works as expected. I still don't have overlap between tiles for adaptive sampling to work because…
Ideally I'd like to make the tile size user-configurable.
Otherwise thanks for the tips, I'll start working on it as soon as I can ;)
blender/blender#92569 does sound really nice.
Alright, I'll start rewriting with tile-based splitting. Do you have any tips for how to approach this? Any…
I do have an idea tho, maybe we should split it into two job types (or just add the option to chose between tiles or samples). Give the user a choice instead of choosing for them.
I'm honestly not sure what the best answer is here. I'm leaning a bit towards tiles tho.
Right. I'll list out the pros and cons of both approaches.
Tile-based splitting:
Pros:
- Adaptive sampling could be supported
- Path guiding (I'm not sure, but I believe that…