Michael Kowalski makowalski
  • Joined on 2020-09-17
2efb055816 USD: import domelights as empties (not lights)
0d5ec9a5d8 USD: remove non-essential features from PR
Michael Kowalski approved blender/blender#121668 2024-05-15 01:36:19 +02:00
Fix: Use correct datatype for the USD uvmap varname

The change looks good!

Michael Kowalski commented on pull request blender/blender#121274 2024-05-14 20:06:34 +02:00
USD Export: option to triangulate meshes
Michael Kowalski approved blender/blender#121274 2024-05-14 19:04:21 +02:00
USD Export: option to triangulate meshes

I'm approving this, but the pull request will require resolving conflicts with latest main before it can be merged.

Michael Kowalski commented on pull request blender/blender#121274 2024-05-14 19:03:19 +02:00
USD Export: option to triangulate meshes

The changes look good and I will approve this pull request.

Another reason this feature is important is that it's a known issue that Hydra / storm do not handle rendering concave ngons well, so…

Michael Kowalski commented on pull request blender/blender#121145 2024-05-14 17:08:51 +02:00
USD: Add common Blender attribute to USD primvar utilities

The latest changes look good to me. I also preformed some basic testing and the code seems to work as expected. Thank you for the updates!

Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-14 03:58:18 +02:00
c8ba846af3 WIP: USD: setting transforms on instances
e98ab03810 WIP: USD: converting original protos to instances
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Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-13 18:52:41 +02:00
653899cbd8 WIP: USD export: moved code into shared proto_to_instance() function
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-13 00:53:54 +02:00
d719d8744d WIP: USD: draft of code to copy prototypes
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-12 00:33:11 +02:00
1940ca63cb WIP: USD: experimenting with strategies for copying protos
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-11 07:02:24 +02:00
21fdd363b2 WIP: USD: tests exporting prototypes as classes
Michael Kowalski pushed to usd-export-prototypes-as-classes at makowalski/blender 2024-05-11 02:35:32 +02:00
d63b5f8892 WIP: USD: Export instance prototypes as classes
842d4f7002 USD: fix conflicts from previous merge from main
e3d8d3b5f9 Merge branch 'main' into universal-scene-description
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Michael Kowalski created branch usd-export-prototypes-as-classes in makowalski/blender 2024-05-11 02:35:31 +02:00
Michael Kowalski deleted branch usd-skel-import-noisy-translations from blender/blender 2024-05-08 18:38:54 +02:00
d89f8c49b1 USD: format fixes
b256e8f422 USD skel import: get_scale utility function
649cd37349 Merge branch 'main' into usd-skel-import-noisy-translations
968b98be56 Geometry Nodes: new Input Rotation node
2a0a6f18cc Cycles: Add OpenImageDenoise quality option
Compare 944 commits »
Michael Kowalski pushed to usd-skel-import-noisy-translations at blender/blender 2024-05-08 18:34:17 +02:00
d89f8c49b1 USD: format fixes
b256e8f422 USD skel import: get_scale utility function
649cd37349 Merge branch 'main' into usd-skel-import-noisy-translations
Compare 3 commits »
Michael Kowalski created branch usd-skel-import-noisy-translations in blender/blender 2024-05-08 18:34:16 +02:00
Michael Kowalski approved blender/blender#121145 2024-05-04 04:19:46 +02:00
USD: Add common Blender attribute to USD primvar utilities

The code looks good and works well in my tests.

Michael Kowalski pushed to universal-scene-description at blender/blender 2024-05-02 21:56:56 +02:00
842d4f7002 USD: fix conflicts from previous merge from main
e3d8d3b5f9 Merge branch 'main' into universal-scene-description
74300f88a0 Cleanup: Missing include in recursive blur algorithm
ac12c3ccc3 Windows: Update ARM64 submodule to include .pyd files
c727bf3f76 Fix #120680: add node tree update operation after adding new views
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